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1485 Parry

At 1:21 on April 17, Yun Xiaohan reached level 63 and gained a new professional skill slot.

There are three skills he can learn at this time, namely [Improved Obscurity], [Shadow Puppet Flashback] and [Parry].

These three skills are not very helpful for daily leveling, but in general, [Shadow Puppet Flashback] is the most useful. However, Yun Xiaohan did not choose to learn [Shadow Puppet Flashback], but learned [Parry]

].

[Parry]: Professional skill, no limit to learning level. Can be upgraded.

Players can parry attacks by adjusting the position and direction of the weapon. If the player uses the game cabin to play the game, he can complete the parry action through somatosensory operations. The parry range is directly related to the type and size of the weapon.

Once the parry is successful, the parrying party's (Strength and Constitution) properties will be used to test the attacking party's (Strength and Agility) properties.

If the random dice value of the former (Strength and Constitution) attribute is lower than the random dice value of the latter (Strength and Agility) attribute, the parry will be blown away by the enemy's attack. Although the damage will be reduced by 20%, the attack still hits.

For the parrying party, the relevant attack effects will still take effect.

If the random dice value of the former (Strength and Constitution) attribute is higher than the random dice value of the latter (Strength and Agility) attribute, then for every 10% higher, the attack damage will be reduced by 5% until the attribute check difference is higher than 100.

%, reaching the damage reduction limit of parry, reducing attack damage by 50%, plus the basic 20% damage reduction, which is the ultimate damage reduction of 70%.

If the enemy's attack is also a melee attack, and the weapons of both parties touch each other head-on without sliding away, the stiffness effect may be triggered through an attribute check.

The random dice value of the parrying party's (strength and constitution) attribute is still compared with the random dice value of the attacking party's (strength and agility) attribute. For every 25% higher attribute check difference, the weaker side of the attribute check will be 0.5 more stiff.

seconds, up to 2 seconds of freezing.

Since the parry was successful and the enemy's attack failed to hit the parrying party, the relevant attack effects will not take effect. (Range attacks depend on the situation)

Although [Parry] is just an ordinary professional skill, it is an almost regular functional skill, so the conventional skill quality classification cannot be applied to it.

[Parry] The effect of this skill seems to be very powerful. It can reduce damage by up to 70% at level 1 and can also cause a stiffening effect. However, it is maddeningly difficult to use in practice.

The size of weapons is nothing compared to shields. It is really difficult to block weapons with weapons, let alone block arrows. The timing, angle, etc. must be controlled just right. It is really difficult.

Moreover, when parrying weapons, the player's own body size must also be taken into consideration. The larger the player's size, the more difficult it is to protect him in all aspects. It is even more difficult to parry a player as large as Yun Xiaohan.

[Parry] is mainly used in one-on-one battles. You can parry by anticipating the enemy's attack. If you are faced with a group of people attacking you, [Parry] is far less useful than blocking with a shield.

It should be mentioned that [Parry] can only parry physical objects, and has no effect on incorporeal spells. Unless you summon an entity like a thunder spear, and always hold it in your hand as a melee weapon, it can be parried.

.

In addition, because Yun Xiaohan has high strength and physical attributes, the attribute test of strength and constitution are weighted during the test, so he has a great advantage in attribute tests.

An advantage is an advantage, but this advantage is not as great as most people imagine. This is due to the attribute test mechanism.

Generally speaking, when making an attribute test, a random value is taken within a range of 25% above and below the attribute, which is the so-called random die value.

For example, assuming that Yun Xiaohan's strength and constitution attributes add up to almost 10,000 points (actually more than that), then a random value is taken from 7,500 to 12,500, and then the attribute test weight is calculated based on this.

The opponent's strength attribute and agility attribute add up to only 7000 points, so a random value is taken from 5250 to 8750.

We can see that because Yun Xiaohan has higher attributes, his random value sampling range spans a huge 5,000 points, while his opponent's random value sampling range spans only 3,500 points because of his lower attributes.

Obviously, the higher the attribute of the party, the lower the stability of the random die value. Unless the attribute gap between the two parties is really exaggerated, there is no guarantee that every attribute test will be much higher than the opponent.

Therefore, Yun Xiaohan's attribute advantages are limited to a certain extent by the attribute verification mechanism, and this is a reasonable balance based on mathematical rules.

The reason why Yun Xiaohan wanted to learn [Parry] first is because [Parry] is extremely difficult to operate and requires a lot of daily practice to master the technique.

Moreover, [Parry] requires a successful parry to gain skill experience. There is quite a lot of skill experience required for upgrading. Level 1 is almost the same as the experience required to upgrade many skills from level 3 to level 4, so the sooner you practice it, the better.

Don't look at the fact that some players have learned [Parry] before. When the game cabin is officially released and they can perform somatosensory operations, their [Parry] operation experience will definitely be useful to some extent, but the effect will definitely be greatly reduced, and it will have to be used by then.

Re-acquaint yourself and adapt.

The official announcement said that the game cabin will be officially released on April 24th. Today is only the 17th. Yun Xiaohan still has a full week to adapt in advance, so naturally he cannot miss it.

Some people may ask, isn't it just seven days away? Anyway, Yun Xiaohan is so strong now, no one can compete with him in a duel. [Parry] is not very useful even after practicing it. There is a difference between seven days earlier and seven days later.

Not big either.

This is because he is too young. Yun Xiaohan does not need to use [parry] when fighting with others, but he can use it to pretend to be X.

Think about it, after the game cabin was officially released, not long after everyone got the game cabin, Yun Xiaohan posted a post showing a demonstration video of the use of [parry]. After the post, he could also talk about his understanding of [parry].

, and how to practice [parry] in a targeted manner.

When seeing the post, most players will think: "Hey, hey, we have just gotten started. Yun Xiaohan's explanation and practical videos have been released, and there are practice methods later. This understanding ability is too strong. This person is different from others."

It’s really different.”

A few players may wonder why Yun Xiaohan is so fast, but Yun Xiaohan will not brag about his strong comprehension ability in the post, but just let others think for themselves. Even if someone knows about it afterwards, no one can blame him for this.

What's more, those who have the opportunity to get the game cabin in advance are the game spokespersons of each major region. If other people don't know about this, the officials themselves will not make trouble for it. That is just trolling. 80% of the game spokespersons in other regions will not say anything.

Because Yun Xiaohan was told not to tell anyone.

No one is stupid, because you are the spokesperson of the game, you can enjoy certain privileges. If you tell me about getting the game cabin in advance or buying the game cabin at a discount, you will definitely not be able to enjoy such good things in the future. Who knows you

Just keep your mouth shut.

Maybe even the identity of the game spokesperson has been cancelled. After all, a mentally retarded person is not suitable to be a game spokesperson.

Therefore, Yun Xiaohan is not too worried about being exposed, but for safety reasons, he still will not brag at this link. What players want to think and what fan filter they want to add to Yun Xiaohan is their business.

It has nothing to do with Yun Xiaohan.

PS: I’m so tired. I went to bed first when I came back last night. I didn’t get up until 4 o’clock. I’ve been a little busy recently, but I will try my best to update twice a day, but the update time may be a little messy.


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