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1527 Advanced Tactical Ideas

After the player team enters levels 2-7, they will be forced to watch a plot. After watching the plot and approaching the camp, Oshel will take the initiative to start a war with the players.

In the first phase, in order to deal with Osher's random charge, the player team cannot get too close to the boundary of the room.

On the one hand, it is easy to hit the wall if you are too close to the border, and the player's space for movement is limited. On the other hand, when Osher rushes to the border, he will be forced to turn back and launch a second charge. This leaves the player with too short reaction time.

It is difficult to dodge in time or move ahead of time.

Therefore, most of the battles between the player team and Oshel took place near the camp, and only a few player teams would escape to the edge of the room during the pursuit.

Although the sample was limited and accurate data could not be obtained, Yun Xiaohan still made an estimate based on the time consumption and the player's approximate movement speed. He found that the activity space in levels 2-7 was not large, and the camp was located in the entire level 2-7.

In the center, the extreme distance from the camp to any edge position in levels 2-7 is estimated to be about 60-70 yards. Most of the positions where the player team fights Oshel are 20-30 yards away from the camp.

Now that Yun Xiaohan had planned in advance, the situation was different. He could pull Oshel to a position about 50 yards away from the camp in the first stage to fight.

This distance is still some distance from the boundary of the room, ensuring space for movement and extending the preparation period. The total process of Oshel's going to and from the camp can be extended by almost 2 to 3 seconds.

As for retreating directly to the border in the second stage, it is not necessary. If the player runs hard, the movement speed is not as fast as Osher. Running to the border means shortening the preparation period, and if you do not run and directly use displacement, you will give up your life-saving means in advance.

.

The cooling time of most displacement skills is relatively long. If you remain stationary, you are not in mortal danger. If you really can't increase your blood, you will die immediately. Then you have to run if you should. Resurrection is comparable.

Increasing blood consumes more mana and creates more hatred.

Just don't run around when running, run around the player team, so that teammates can help increase blood and relieve difficulties. For example, let Yun Xiaohan help use [Provocation Rope] to pull the winter wolf away, maybe just for a second or two,

The person was saved.

It would be even more inappropriate to be too close to the border. What if the direction is not correct when moving and it hits the wall? It would be an unjust death.

In fact, Yun Xiaohan also considered a "●" shaped position, which is to have 24 people stand in a solid circle, standing in several circles from the inside to the outside, and let teammates who need protection stand in the inner circle. The Winter Wolf only has melee attacks.

Teammate Winter Wolf may not be able to hit him if he is surrounded in the middle.

However, during the position drill, Yun Xiaohan found that the "●" shaped position was not practical.

First of all, players vary in size, big and small, and the equipment they carry also takes up a certain amount of space. It is very difficult to stand in a compact position. It is really possible to protect only the two or three teammates in the innermost circle.

Moreover, it is impossible for the player to stand motionless. He has to use skills. Different skills will come with different skill actions. Some skills with relatively large movements will cause position deflection during the execution process. Although it may only deflect a little, plus standing still

There is a gap that exists between the seats, and the winter wolf may slip through the gap.

In addition, if players stand too closely, they will interfere with each other, collide with each other or block the trajectory of the projectile. The range skills that ignore the enemy and ourselves cannot be used, which greatly limits the team's output and ability to focus fire, and the gain outweighs the loss.

In addition to the two positions, Yun Xiaohan also has an advanced tactical idea that relies on his own abilities. As long as he seizes the right opportunity, he can turn passive into active and attack first.

This timing is the short one or two seconds after the 24 winter wolves rush out of the tent. As mentioned before, Osher will tear the tent open, and then the 24 winter wolves will rush out.

Because the exit formed by Oscher tearing open the tent was not particularly wide, it was only about 4 to 5 meters wide.

Limited by the size of the exit, the moment the 24 winter wolves rushed out of the camp, the formation was relatively dense. It would take them a certain distance before they slowly dispersed due to the different goals of the players they were chasing.

This made Yun Xiaohan think of his [Energy Flying Shield]. The energy flying shield released horizontally is 4 meters high and 6 meters long. It can completely cover the winter wolves rushing out of the camp. Once the winter wolves are stunned,

, Yun Xiaohan and his teammates can take advantage of the opportunity to output aggressively.

However, there are certain risks in this tactical idea. [Energy Flying Shield] will repel the target. If Yun Xiaohan uses [Energy Flying Shield] when the winter wolves are stuck in the camp, the winter wolves will definitely be pushed back into the camp.

.

Now Yun Xiaohan is not sure whether the tent will protect the winter wolf, but even if it does not protect, the tent will affect the player's field of vision to a certain extent and hinder the trajectory, so it is best to let the winter wolf leave the tent first.

Wait for them to run a little distance before using [Energy Flying Shield].

But this makes it difficult to grasp the timing of using [Energy Flying Shield]. If you use it too early, the winter wolves will be pushed back into the camp. If you use it too late, you may not be able to hit all the winter wolves.

And in order to cooperate with Yun Xiaohan's actions, teammates cannot stand too far back. You must know that the range of most range skills is relatively short (the range here usually refers to the distance from the center of the circle of the skill range to the skill user, not the distance between the center of the circle and the skill user).

The skill range to the limit attack distance between skill users) is usually only 20 to 30 yards, and the cooling time is often much longer than that of single-target skills.

The theoretical stun time of [Energy Flying Shield] is as long as 8 seconds. In order to increase the output as much as possible, the players of Yun Xiaohan's team naturally cannot only throw one or two long-range skills, but they still have to close the distance.

That’s all.

But in this case, Yun Xiaohan's team does not have enough time to perfect the "⌒" shaped position. The arc shape may be able to stand well, but it is not easy to keep the formation very compact, let alone follow a certain order.

Standing still, it is basically impossible to do it.

What's more, in order to seize the chance of Winter Wolf's stun for output, teammates may move a certain distance to close the shooting range, so the subsequent positioning will be even more difficult to guarantee.

In fact, it is mainly still uncertain how many seconds [Energy Flying Shield] can stun Winter Wolf. 8 seconds is only the theoretical maximum stun time, and it has to be the first impact. Subsequent impacts will shorten the stun time accordingly, causing Yun Xiao to

Han was a little hesitant.

However, after careful weighing, Yun Xiaohan decided to adopt it. Winter Wolf's stun time does not need to be too long, not 8 seconds, not 6 seconds. As long as it can stun for 4 seconds, the risk is worth taking. He can cast [

Energy Flying Shield] and then use a set of combos.

If you combine the attacks well and smoothly, you may even cause a lot of damage to 24 winter wolves in a short period of time. As long as you can kill a few more winter wolves in advance to relieve the pressure, you don't need to be so particular about your position later.

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