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1528 A little unexpected stun time

After once again emphasizing Osher's skills to his teammates and explaining the precautions, the group entered levels 2-7.

Before the battle started, a plot was played as usual. After watching the plot, Yun Xiaohan and others stepped forward to start the fight.

Because of the thorough preparation and the high quality of the team members, everyone dealt with Osher's first phase quite easily, and there was basically no chance of being hit twice in a row by Osher's random charge skills.

As for Oshel's knockdown skill, Yun Xiaohan's team tried to interrupt it, but found that everyone else tried their best to interrupt it. Only Yun Xiaohan's [Energy Flying Shield] and [Fearless Shield Dance] could interrupt it.

Osher's takedown.

Although they are both interruptions, the interruption probabilities of the two skills are not the same.

[Energy Flying Shield] is 100% interruptible, and the stun time exceeded Yun Xiaohan's expectation, lasting 4.5 seconds.

The interruption probability of [Fearless Shield Dance] is much lower, only about 20% chance of interruption, but fortunately [Fearless Shield Dance] is divided into three stages, each stage has a 20% chance of interruption, which adds up to the same

60%. In terms of control effect, the first two stages of [Fearless Shield Dance] can only cause dizziness or freezing for 0.5 seconds respectively. The third stage is more powerful, knocking up for half a second and knocking to the ground for about 0.75 seconds. It adds up to about the same.

It's 1.25 seconds.

Yun Xiaohan also tried to use [Light Feather Beast Feather] during the third stage of [Fearless Shield Dance], hoping to increase the probability of interruption, control time, and skill damage by increasing the jump height.

However, after all, there is no data to show the interruption probability. It is just Yun Xiaohan's own estimate. In the absence of enough samples as a reference ([Light Feather Beast Feather] can only be activated 4 times a day, with an activation interval of 1 minute), it is very small.

It is basically impossible to observe an increase in the probability of magnitude, so Yun Xiaohan cannot be sure whether there is an increase in the probability of interruption. It is more of a psychological comfort.

On the other hand, the improvement in control time and skill damage is more intuitive. The knock-up time has been increased from about 0.5 seconds to 0.75 seconds, and the knockdown time has also been extended from 0.75 seconds to 1 second. The total control time in total is almost 1.75 seconds.

Speaking of which, under normal circumstances, the ratio of knock-up and knockdown time in the third section of [Fearless Shield Dance] is generally 1:2, with 1 second to knock up and 2 seconds to knock down, but the proportion of knock-down time used for Osher is

The significant reduction shows that Osher's super high agility attribute has played a role in greatly shortening the time to fall to the ground, and he can stand up from the ground faster than others.

As a chosen skill, [Fearless Shield Dance] only has a probability of interrupting about 20%. The user of this skill is Yun Xiaohan, whose blood quality is far ahead of other players. It can be seen that the interrupt threshold of this knockdown skill is really very high.

very high.

The most troublesome thing in the first stage was the knockdown skill. Now that Yun Xiaohan can interrupt it, and it is easy to single-handedly resist Oshel, the situation is very simple. The team can reduce Oshel's health without any setbacks.

It reached below 75% and entered the second stage.

When he was about to enter the second stage, Yun Xiaohan carefully pulled Oshel to a position about 35 yards away from the camp, and after Oshel's health dropped below 80%, he did not use [Energy] again.

Flying Shield], making preparations in advance for the next second stage.

When Osher turned back and ran back into the camp, Yun Xiaohan directed his teammates to move in a "⌒" shape.

Yun Xiaohan didn't expect his teammates to position themselves perfectly, or even set up their positions in a perfect semicircle. In the short time it took Oshel to return to the camp and open the animal cage, he wanted to position according to the order of the pre-rehearsed positions.

It's too late.

His request was very simple. As long as two of the three healing positions could stand beside him, the others could stand as they pleased. As long as the formation was tight and the winter wolf could not easily get into the team.

The quality of the players in the second batch of 24-man group was still very high. They completed Yun Xiaohan's request in only 3 to 4 seconds. When Oshel tore open the tent, the team had just stood in position. Although the arc position was

The hips are a little stretched and not that rounded, but the formation is still very compact.

In order to avoid pushing the winter wolves back into the tent, Yun Xiaohan did not throw the [Energy Flying Shield] as soon as the winter wolves came out of the tent. Instead, he waited for a while and let them run 6 to 8 yards before throwing it.

Use [Energy Flying Shield].

The same goes for other teammates, who did not take action immediately. After all, the winter wolf moves very fast. If the landing point of the range skill is not calculated well, although the skill will not be completely unsuccessful, the number of winter wolves that can hit will definitely not be as expected, so there will be some problems.

A waste of critical range skills.

Because they ran a short distance away from the camp, it was not as crowded as at the exit of the camp, and the targets they were chasing were different. The 24 winter wolves naturally lined up in three rows while running, instead of the five that Yun Xiaohan was worried about.

, six columns.

[Energy Flying Shield] stunned the winter wolves for 9 seconds, the second row for 8 seconds, and the third row for 7 seconds.

Seeing the 9 seconds of stun time, Yun Xiaohan immediately realized that he had forgotten the impact of the equipment special effect 1 of [Flashdance Giant Shield (upgrade)].

Equipment special effect of [Flashdance Giant Shield (upgrade)] 1: When the player uses shield skills, the attack damage is increased by 40% and the control time is increased by 1.5 seconds.

Therefore, the theoretical stun time of [Energy Flying Shield] is 9.5 seconds, not 8 seconds.

The reason why such an oversight occurs is mainly related to the object of use of [Energy Flying Shield].

Because using [Energy Flying Shield] once will consume nearly 18% of Yun Xiaohan's endurance limit, which is relatively large. Yun Xiaohan will not use it when he is leveling up with wild monsters. Otherwise, he will use it a few times to exhaust his endurance.

If you use it up, you will have to sit on the floor to recover your stamina, which will affect the leveling efficiency.

He had only used [Energy Flying Shield] in World of Warcraft space and mission chains before. In order to avoid missing a move in advance, he never used it even when fighting wild bosses.

When Yun Xiaohan used [Energy Flying Shield] in the World of Warcraft space to hit the pain-level boss monsters, most of them would be stunned for 8 seconds. The combat power level of the torture-level boss monsters is one level higher than the pain-level boss monsters, so the stun time will only be shorter, not

longer.

Although the combat power level of the ring-guarding monsters in the mission chain does not necessarily have to be higher than the pain-level boss monster, on the one hand, the mission monsters are inherently special. The number of rings in the later rounds is higher. It takes dozens of minutes to run down one ring. In the end, it takes

The ring guardian monsters you fight are basically equivalent to mini-bosses; on the other hand, the level of the ring guardian monsters is often relatively high, and there is a level difference between them and Yun Xiaohan, so the stun time of [Energy Flying Shield] does not exceed 8 seconds.

This made him mistakenly believe that the theoretical stun time is 8 seconds.

(The ring-guarding monster is a nickname given by players, and refers to the task monster that must be fought at the end of each link of the task chain.)

But Yun Xiaohan forgot that the pain-level boss monster he was accustomed to was actually a very powerful monster, stronger than the winter wolf, so the [Energy Flying Shield] would cause a 9-second stun to the winter wolf that hit it for the first time.

.


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