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1540 Anti-Dive Test

After trying it, Yun Xiaohan confirmed that the blind strategy was effective. As long as the timing was correct, the two-headed and two-legged flying dragon could not see the command gestures and prevent it from launching a dive.

However, this blind strategy can only be delayed, but cannot completely prohibit the dive, because once it is discovered that the double-headed flying dragon has not launched a dive, it will not be long before Osher will make the command gesture again, and this interval will increase with the double-headed flying dragon.

The number of times the Wyvern misses command gestures continues to shorten as the number of times it misses command gestures increases.

If he didn't see the command gesture the first time, Oscher would wait about 10 seconds before making the second gesture. If he still didn't see the command gesture the second time, he would only wait 8 seconds before making the third gesture.

If you haven't seen it yet, just wait 6 seconds, and the fourth time 4 seconds.

Yun Xiaohan didn't know whether it would be further shortened to 2 seconds. He couldn't test it because the cooling time of [Air Thunder Bomb] was 5.4 seconds. If it was shortened to 4 seconds, he would not be able to continue to use blindness to block the dive.

.

It should be mentioned that the cooling time of Oshel's two hand command gestures are calculated independently. If one of the flying dragons fails to dive, the other flying dragon will still dive at the normal rhythm. This "observation gesture-"

The entire process of - sudden descent - ground-skimming dive - pulling up - briefly hovering takes about 15 seconds.

Yun Xiaohan made many attempts, including continuous control of one of the flying dragons, to gradually converge the cooldown time of Oshel's two-handed command.

But he soon discovered that this path was unworkable. Even if he forcibly adjusted the dive timings of the two flying dragons to be very close, Osher would take the initiative to stagger the dive timings of the two flying dragons to ensure that the two flying dragons would not dive during the dive.

Collision.

Since the dive cooling of the two flying dragons is calculated independently, and [Air Mine Scatter] can only be used against a single target ([Air Mine Scattering] has insufficient range), it is uneconomical to block one of the flying dragons for a long time.

The most ideal solution is to block the two flying dragons alternately. Each flying dragon only considers blocking the first dive. Once blocked, change the target. Alternately, the first blocking has an interval of 10 seconds, which is the longest and can be effective.

Reduce the diving frequency of the Wyvern.

Yun Xiaohan also tried to use [Air Thunder Bomb] to attack the two-headed and two-legged flying dragon during its dive. He wanted to see if he could make the flying dragon interrupt its dive or even hit the ground. However, the blind state was suspended, but he was unable to do so.

Its subduction process did not cause any impact.

Considering that the actual effect of blindness is to limit the field of vision, the two-headed wyvern is a huge dragon species, and its field of vision must be much larger than that of the player. Therefore, Yun Xiaohan guessed that the blindness cannot achieve the full field of vision of the two-headed wyvern.

The effect of blackness is only to greatly shorten the field of view.

In other words, the two-headed and two-legged wyverns can still see objects after being blinded, but due to the shortened sight distance, which may be shortened to only 30 or 40 yards away, they are unable to see Osher's gestures in the air and cannot accept his instructions.

, but you no longer need to look that far when diving, the flying dragon can still complete its actions normally.

Since the two-headed, two-legged flying dragon will be "blind", can other control effects be achieved?

After testing, the control skills of other teammates are ineffective against the double-headed flying dragon. Yun Xiaohan only has a few control skills that can be effective against the double-headed flying dragon.

On the one hand, this is because the quality of most skills is not high enough, the control priority is low, and the attributes of teammates are also low, making it impossible to control the two-headed and bipedal flying dragon.

On the other hand, thanks to the [Innate Divine Power], although this two-headed, two-legged flying dragon is quite large, it is still a sub-dragon-level bloodline, and its bloodline quality is definitely not as good as Yun Xiaohan's.

Therefore, even if it is completely immune to control, under the influence of [Innate Divine Power], it is not immune to the control effect caused by Yun Xiaohan's strength test.

There are also some skills that are not suitable for dealing with two-headed and two-legged flying dragons, such as [Lonely Charge]. As a chosen skill, the skill quality is definitely enough, but although it has charge in its name, it does not actually directly collide with any target.

, but relies on the shock wave caused by the charge to hit and provoke targets within the range, so it only takes effect on targets standing on the ground.

The double-headed wyvern flew at low altitude but did not hit the ground. [Lonely Charge] could not hit the double-headed wyvern.

The ones that can really stun or freeze the two-headed and two-legged wyvern are [Fearless Shield Dance] and [Energy Flying Shield]. These two skills are also shield skills, and you can also enjoy the 1.5 seconds of [Flash Dance Giant Shield (upgrade)].

Control time bonus.

In fact, this stun is not worthy of its name. It may be more appropriate to say that it is stiff. It may be the forced protection of the system, or it may be that the inertia of the double-headed and bipedal flying dragon is large enough when it dives at high speed, and the stun cannot interrupt the dive.

It cannot be shot down to the ground. The flying dragon will still follow the established route to complete the dive, but the speed of low-altitude flyby will be greatly reduced in the dazed state. The specific reduction depends on the difference in strength test. The greater the difference, the lower the speed.

The amplitude is also larger.

In addition, the two-headed and two-legged flying dragon in the dazed or stiff state cannot catch the player. If it has already captured someone, the two-headed and two-legged flying dragon in the dazed or stiff state will release the captured player again.

In other words, Yun Xiaohan can save people by forcibly controlling the flying dragon.

[Fearless Shield Dance] The normal control time of the first two stages is 1 second, plus the 1.5 seconds of [Flash Dance Giant Shield (upgrade)], it becomes 2.5 seconds, but hitting the two-headed and two-legged flying dragon can only stun for 1.5 seconds.

, the speed reduction range usually fluctuates between 25% and 35%.

The third section of [Fearless Shield Dance] is somewhat similar to [Lonely Charge], which also creates shock waves to achieve a control effect, but the difference is that [Lonely Charge] is greatly restricted by terrain. It does not mean that it can only be used on flat ground, but

There must be a road or stairs, and the slope must be fairly gentle.

[Fearless Shield Dance] The third section is different. There is a jumping process. Instead of just hitting the floor, you can also jump to a higher or lower plane to hit it. However, its control effect is to knock it away. This knocks it away.

It will certainly only be able to knock away targets on the plane, but the plane itself cannot be knocked away.

In other words, if Yun Xiaohan uses the third stage of [Fearless Shield Dance] to jump on the back of the double-headed flying dragon, he can only knock away the target on the back of the double-headed flying dragon, but it is impossible to knock the double-headed flying dragon itself away.

If it is blown up, the flying height will be slightly lowered and a certain amount of damage will be done to it, but the control effect will not be achieved.

Compared with [Fearless Shield Dance], the control effect of [Energy Flying Shield] is much stronger. It can stun a two-headed and two-legged flying dragon for 5.5 seconds, and the speed reduction can also reach about half.

ps: I plan to make some adjustments in the next few months. I won’t be traveling all the time, so I will probably shift more of my energy to coding.


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