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1557 Hunting Difficulty

The distance is long, and there is only one chance to shoot an arrow at the same target in a short time. The difficulty can be imagined, so bow players have certain advantages in hunting.

But it’s just an advantage. Many archer players rely purely on skills to defeat monsters. They basically don’t use basic attacks in daily combat. The flight trajectories of skills and basic attacks are very different. The flight trajectories of arrows under the influence of skills

It is much flatter and flies faster.

Moreover, the whiteboard hunting bow used for hunting is a whiteboard longbow. At the very least, the bows used by the archers in Corsica are of excellent quality. High-quality bows will not only have higher damage, but also have more additional damage.

Attributes will also provide stronger output. After all, the main equipment requirement attribute of the longbow is power. The greater the output of the bow, the flatter the arrow's flight path and the faster the flight speed, thereby reducing the difficulty of aiming.

If the archer players now want to use the longbow again, there will definitely be an adaptation process, not to mention that many archer players use short bows or crossbows instead of longbows, so they will need more time to adapt.

Already.

Yun Xiaohan rarely uses a bow and arrow, but his shooting skills are not very bad, and he is still at a passing level. After all, his talent for gaming is there, and his computing power, arm stability, etc. are very strong. As long as he practices more, he can get started quickly.

quick.

However, there is a process of adaptation and it takes time to practice. The efficiency of hunting for the first time will definitely not be high.

Because the accuracy of archery was not high, Yun Xiaohan thought of finding some larger wild animals as prey, which would be easier to hit.

There is nothing wrong with the idea, and the hit rate has indeed improved in actual combat, but the hunting efficiency has not improved, and has even dropped slightly.

This is because the physique of wild animals is often directly proportional to their blood volume. Originally, Yun Xiaohan could kill prey such as hares and pheasants with one arrow, but if it were a wild deer, it would take at least two arrows to kill it. If

Prey like bison and wild boar are even more troublesome. Let alone two arrows, even three or four arrows may not kill them.

Wild animals will be frightened when shot with an arrow, and then they will start to flee. The process of escaping will also be greatly accelerated, but because the player does not get too close, the AI ​​of the escaping prey will not improve, so it will not

Will make all kinds of random moves.

Due to the arrow injury, the prey will have to wait longer before stopping, and the warning range will be increased to a certain extent. The more serious the injury, the more the warning range will be increased.

This means players have to shoot at longer distances.

Therefore, if you want to hunt large wild animals efficiently, it is useless just to shoot at fixed targets. You must also be able to shoot at high-speed moving targets.

In addition, there is another way, which is to shoot at the vital points. Whether it is shooting at the head or chrysanthemums, the damage can be greatly increased. If not, you can also shoot at the feet. Although it will not increase the damage, it will make the prey move more easily.

The speed dropped significantly.

With Yun Xiaohan's current level of shooting skills, whether he was shooting at high-speed moving targets or at vital points, he would not be able to shoot accurately, so he soon went to hunt hares, pheasants and other small animals honestly.

Another advantage of hunting small animals is that the warning range for small animals is generally only 50 yards away. The closer you are, the more accurate your shots will be.

Although his shooting was inaccurate and his hunting efficiency was a bit ugly, Yun Xiaohan was very patient. After all, he was a pure combat player. He didn't expect to get many mission rewards by collecting missions, so he just practiced shooting.

During the hunting process, Yun Xiaohan almost figured out the reason why he could accept the collection mission, and felt that there should be two main reasons.

The first reason is that the collection mission is a single-person mission. Unlike reconnaissance and patrol missions, which require you to work with other people, collecting activities outside the city are not so easy to be bumped into, and it will not damage the image too much.

The second reason is that hunting can be regarded as a recreational activity for nobles. Even if it is seen by others, it is normal and will not cause a loss of status.

According to this reason, fishing should be considered a recreational activity. Yun Xiaohan can receive tasks in the official office and use fishing tools to go fishing. However, if he wants to receive tasks such as mining pickaxes and plant-gathering scythes, using collection tools should not be possible. It is very likely that he will.

I was directly rejected by the NPC in the official office who issued tasks to use collection tools.

Due to inaccurate shooting and the need to find small animals, Yun Xiaohan spent much longer running around than shooting, and had a lot of free time, so he used his free time to communicate with other Corsican players to understand

Let’s look at the mission progress of reconnaissance and patrol missions.

Reconnaissance missions include map opening, but they are not just map opening.

After the player's personal map and the official map of Corsica are synchronized, you can find that a small wild area around Erice City is close enough and can be considered an affiliated area of ​​Erice City and has been explored on the map.

, but players who accepted the reconnaissance mission still need to go to the explored area to check the map, which means that the mission content of the reconnaissance mission also includes patrolling in the designated area of ​​the mission.

This step on the map does not mean walking over all the task-specified areas with your feet, but it means walking over all the task-specified areas with a clear field of vision.

The so-called clear vision range refers to the range of vision that can clearly see human faces. In the absence of relevant talents or skills to enhance vision, the clear vision range is usually half of the player's limit vision range.

For example, the limit vision range of a player with a normal physique is 140 yards, then his clear vision range is a circle with him as the center and a radius of 70 yards. Use this circle to go through the designated area of ​​the reconnaissance mission without missing any corners. The reconnaissance mission

It's finished.

There are 24 people in a team for a reconnaissance mission. In theory, it is most efficient for all 24 people to spread out and follow the map. However, this cannot be done in actual operations because players may encounter small groups of beasts or bandits during the reconnaissance patrol.

If they spread out, they will be defeated one by one, which is really asking for death.

The number of small groups of beasts or bandits is uncertain, and may be inversely proportional to the strength of its individual combat power. However, there are also cases where you are unlucky and encounter a large number of beasts or bandits, and the individual combat strength is also relatively strong.

Then you really won the lottery. If you can't defeat them, you can only run away. Anyway, the reconnaissance mission does not require killing enemies. You can wait for these powerful enemies to leave the area and then step on the map.

But if those powerful enemies keep dragging them away and there is not much time left for the mission, then we can only arrange for people to lure the powerful enemies away and let other team members step on the map.

At present, the smallest group of beasts that the player team has encountered is 14 dog-headed badgers. According to the players they met, it looks like a flat-headed badger. It has high defense, fast speed, high damage, and strong individual combat power.


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