The next three sentences are all instructions for the team's chaplain, which means focusing on the key points.
In the current situation, the three mages and archers can all die, but only the wet nurse and the T position cannot die. The wet nurse can still be resurrected if others die. If the wet nurse dies, she will be completely destroyed. The same is true for the T position. If she dies, she will be dead.
People can resist.
However, considering that Yun Xiaohan has thick skin, a lot of blood, and super survivability, and the BOSS's throwing skill with high damage, long control, and hatred-clearing effect is obviously impossible to use continuously, the probability of Yun Xiaohan's death is still
It's very small, so in essence, it's only the milk that can't die.
Therefore, what Yun Xiaohan shouted in the last three sentences was "Nanny is running far away. No treatment is allowed. Wait for me to recover and hold her before treating her." This makes it very clear that running far away is a prerequisite for the wet nurse. If she doesn't run away, she will be beaten by the boss.
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After running far away, most wet nurses will add blood when they feel they are safe, either for others or for themselves. Anyway, they just don’t let themselves be idle. This kind of obsessive-compulsive disorder often leads to extremely serious consequences.
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For example, now, after Yun Xiaohan was thrown away, the BOSS obviously has no hatred towards him, and other players have not fought the BOSS and only have basic hatred. So as long as the wet nurse adds blood, no matter how much or to whom, it will be
Immediately becoming the one with the highest hatred, the BOSS will definitely turn around and chase the wet nurse.
Although other players can help pull the BOSS away, some idiot nannies will probably continue to add blood to themselves during the chase. This is to continue to draw hatred. The more they add, the harder it is to pull others away. In the end, they will lie dead, even though they are successful.
There are many cases of being pulled away, but the risk involved is too great, so it is better not to take the risk.
The last sentence is to give everyone an expectation and hope, which is equivalent to a reassurance, letting them know the following combat ideas, so that they will have the confidence to continue to struggle. Otherwise, many people will not know how long they will struggle.
People will be unable to restrain themselves and are ready to take action**.
Of course, in the current situation, Yun Xiaohan did not say anything, and everyone basically understood that Yun Xiaohan would definitely want to pull the BOSS, but if he talked about it, the team members would be more confident. Don't underestimate the difference between the lack of confidence and the confidence in the heart.
Psychological factors greatly affect a player's performance. The same player may be completely different when he is panicking and when he is not panicking.
Therefore, comforting teammates and letting them know the next step of action is one of the very important tasks of the commander.
There are two other points to note:
First, in this speech, Yun Xiaohan subconsciously considered the game level and acceptance ability of the team members. If he was facing an individual with poor ability, the explanation he would need to make would be much more detailed.
Second, when shouting, sometimes in order to shout "hurry up", the conductor will not deliberately pause to break up the sentence, or shout out the particles, "de", "de", etc. As long as it does not affect the understanding, he can save as much as possible, and use the changes in the tone of the voice to
Break sentences.
"Wait until I recover, hold on and then treat" is an example. This sentence has obvious language problems. There is no sentence break and the target is not stated clearly. However, as long as the word "pull" is emphasized, teammates will understand where the sentence is broken, and the target is not required.
Say, because there are no other enemies.
Here I just use Yun Xiaohan’s speech as a model to analyze some key points that need to be paid attention to when making a speech. The actual situation will definitely be different from the theory. The conductor cannot consider so much when making a real speech, such as the logic of the speech, details, etc.
All aspects require long-term practice and repeated self-examination, turning it into a habit and using the body to force memory.
The specific training process is: at least every three days, randomly select 2-3 copies of the command video and watch it yourself, carefully look for problems in your command speech, and rewrite the command script of key links, then write it down and memorize it several times.
Once you have memorized it, use it in the game, repeat it over and over for a long time, and strengthen yourself.
However, it should be noted that this kind of training requires a certain amount of talent, requiring players to have strong logical thinking skills, language expression skills, and no obstacles in wording and sentence making.
If these talents are average and your adaptability is poor, don’t be disappointed. Dungeon command has very low requirements for players. Players only need to have their own understanding of the game and strong summary skills, and can do a good job in dungeon analysis and summarize the key points of the entire dungeon.
If all nodes have completed detailed procedures, they can still become a qualified or even excellent commander.
If it doesn't work, try it twice. If it doesn't work, try it ten times. As long as you have an attitude and pay attention to details, you can deduce the routine sooner or later. With the appropriate routine, most copies will not be difficult for players.
The biggest disadvantage of routine command is that it is extremely difficult to become a top dungeon commander, and the shortcomings of poor on-the-spot performance can also be made up for by finding a deputy commander.
Seeing that Pure Milk for You and Judgment of the Dead stepped aside, the other three teammates began to consciously lure the BOSS to buy time. Yun Xiaohan shouted again: "Lead him to me."
After 2 seconds, Yun Xiaohan recovered from the dizzy state, and he immediately used a provoking rope on the giant bear.
"The target is immune to the pulling state, [Innate Divine Power] takes effect, the pulling is successful, the pulling distance is halved, and the target loses control for 2 seconds."
Ever since Yun Xiaohan entered the dungeon, the information panel has been switching to the battle information panel. The battle information in front of him proves that [Innate Divine Power], as a rare skill, has great value when fighting BOSS.
Seeing that the BOSS was controlled, several teammates immediately began to cast spells, but Yun Xiaohan shouted again, "Don't fight, wait for me to stabilize the hatred, pure milk, you heal them, don't add blood to me first, wait for my blood to drop."
If it goes below 50%, please keep your distance from me."
Yun Xiaohan shouted and took the initiative to greet the BOSS.
After approaching the BOSS, Yun Xiaohan first used [Bear-breaking Roar] to reduce the BOSS's damage and movement speed, and then used a [Bloodthirsty Blow], which while causing damage, healed 10% of his own health.
Because the opponent was a giant bear, Yun Xiaohan used [Sharp Claw Sword] at this time instead of [Bronze Mirror Sword]. The latter's equipment skill is to rebound magic. Even if a giant bear knows magic, it is impossible.
It is mainly based on magic, so the armor-breaking effect of [Sharp Claw Sword] is more realistic.
The defense of the giant bear BOSS is very high, and the attack damage is also quite good, but the attack speed is very low. It takes almost more than 1 second to strike once. It is very easy to block. Moreover, the giant bear's attacks are all physical damage, and the attack method is still very low.
Mainly using ordinary attacks, the threat to Yun Xiaohan is not great. (To be continued.)