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Chapter 572 Battle of Mannheim Delta 14

Just when Yun Xiaohan launched a circle attack, the riding mage NPC who had not gone far realized that Yun Xiaohan was no longer chasing him, so he immediately stopped and a flaming arrow hit Yun Xiaohan and knocked him away.

Yun Xiaohan has 2400 health points. This damage is still far behind the 4000 health points that Count Blücher destroyed before. However, Count Blücher is obviously much stronger than this horse-riding mage NPC, and the 4000 health points

This is the damage after charging, so 2400 points of damage is actually quite a lot.

Yun Xiaohan felt a little nervous after seeing this damage. Count Blücher, the riding mage NPC, the flag-bearing tauren, plus the surrounding NPC soldiers, including the archers, attacked Yun Xiaohan one by one.

You can still ignore them, but when put together they are very threatening.

Moreover, Yun Xiaohan's [Strong Physique] has been handed over, and the potion CD still has more than 1 minute. Now he can only rely on [Tyrant Slam] and [Bloodthirsty Slam] to recover, and he can also use [Gentle Blow] once.

[Zhi Feng] As luck would have it, his spell casting success rate while wearing plate armor is still 60%, which is not too low.

But he was nervous, and Yun Xiaohan still played at his own pace. There was no point in panicking now. It was impossible to change the target anyway, so he might as well concentrate on the operation.

At this time, Count Blücher also chased Yun Xiaohan back. Because Yun Xiaohan had circled behind the flag-bearing tauren, Count Blücher could not charge directly at Yun Xiaohan and could only chase him on horseback.

Yun Xiaohan walked away. Of course, this may also be because Count Blücher's charge skill did not have a CD.

Although turning on a horse is a little troublesome, it is not difficult for Count Blücher, who has excellent riding skills. Even on a horse, he can turn faster than Yun Xiaohan. Earl Blücher chases

Shang Yun Xiaohan used some kind of attack skill, knocking out 3,000 points of blood from Yun Xiaohan in one fell swoop, but the damage was still much lower than the previous charge.

At this time, the second fire spell of the riding mage arrived, but this time the spell failed to hit Yun Xiaohan, and hit Count Blücher all at once. Although Count Blücher's physique was not

It was very big, but he was riding a horse, and since he had been chasing Yun Xiaohan, he unintentionally blocked it for Yun Xiaohan.

However, this spell did not cause much damage to Count Blücher, and his health bar did not move much. His magic resistance obviously cannot be this high. It is likely that some kind of camp mechanism to reduce accidental damage protected him.

.

The long-range arrow rain from the archer NPC on the other side was also blocked by the flag-bearing tauren for nearly one-third, but it also failed to cause much damage to the flag-bearing tauren because it was not shot by Yun Xiaohan, so Yun Xiaohan could not see it.

For specific accidental injury data, we can only make a rough inference from the changes in the health bar of the flag-bearing tauren, which is about 400-600 health.

As for Yun Xiaohan, a basic attack without being blocked by a shield can bring about 800 health. Maybe the horse-riding mage accidentally injures the flag-bearing tauren and loses more health, but it won't be that high. I want to rely on it.

It is still not practical to kill the flag-carrying tauren faster by accidental damage.

However, after such a block, the damage Yun Xiaohan suffered was reduced a lot. Coupled with the healing effects of the 10-second CD [Tyrant Slam] and the 9-second CD [Bloodthirsty Slam], Yun Xiaohan was still

Able to maintain one's own blood volume at a high level.

[Tyrant Slam] has the best healing effect. As long as there are enough enemies surrounding it, it can restore more than 20,000 HP at a time, which is very powerful. [Bloodthirsty Slam] is used on the flag-carrying tauren.

The recovery effect is relatively poor. Yun Xiaohan always chooses to use it when the flag-bearing tauren blocks the blind spot as much as possible in order to recover more health points.

After walking around to the right rear of the flag-bearing tauren, Yun Xiaohan stunned the flag-bearing tauren with a [Shield Blow], and then immediately used [Bold Roar] to roar, causing 5000 damage to the flag-bearing tauren.

In addition to causing 10 points of damage, it also reduced the damage and movement speed of surrounding enemies. Because the horse-riding mage did not go far, he was also within the skill range of [Bear-breaking Roar].

Yun Xiaohan's [Bear-breaking Roar] is currently at level 2. Compared with level 1, only the skill damage has changed, from causing (30 1.5*strength) damage to causing (100 1.8*strength) damage.

The reason why it can deal 5000 points of damage is mainly because of the high penetration of roar skills into defense. When faced with roar skills, physical defense or magic resistance can usually only exert a small part of the effect. Some powerful roar skills can even

Ignoring defense, coupled with [Bear-breaking Roar], it will increase the damage by 50% against enemies that are stunned, knocked down, knocked up, frozen, etc., so it is not surprising to deal high damage.

But the main function of [Bear-breaking Roar] is to weaken the enemy. From the DEBUFF reduction of the three main enemies, we can clearly see the gap in their character templates. The damage of the flag-bearing tauren has been reduced by 20%, and the movement speed has been reduced by 20%.

It was reduced by 40%; the mounted mage's damage was reduced by 12.5%, and his movement speed was reduced by 25%; Count Blücher was the least weakened, with his damage only reduced by 5% and his movement speed reduced by 10%.

Obviously, if Count Blücher's character template is a hero template, the riding mage is an elite template. It is probably only a bronze elite template. The highest is a silver elite template at most, while the flag-bearing tauren is probably a high-level template.

Hotshot template.

Originally, the movement speed of this kind of circle pursuit cannot be increased, and the movement speed is only reduced by 10%. For Count Blücher, it is not much different from not falling. He can still easily chase behind Yun Xiaohan.

The flag-carrying tauren does not move at all, but just turns around in a dull direction, and is not affected at all. The horse-riding mage also outputs from a standing position and does not need to move. Those who are really affected by the deceleration are those surrounding Yunxiao.

There are melee NPC soldiers around Han, but there are more NPC soldiers. If this soldier can't be hit, other soldiers can hit him.

[Bear-breaking Roar] Although the slowdown is of no use, the DEBUFF that reduces the damage is still very useful. With a roar skill, the minions will basically not break the defense. The damage caused by the flag-bearing tauren to Yun Xiaohan is also instantly reduced to two

number of digits.

After going around like this for about ten seconds, the flag-bearing tauren tried to stun Yun Xiaohan several times with shield control skills. Either he easily passed the attribute test because Yun Xiaohan's attributes were too high, or he was directly resisted by Yun Xiaohan.

Anyway, it didn’t work even once.

Count Blücher stunned Yun Xiaohan for 2 seconds, but as long as Yun Xiaohan was not displaced when the boomerang returned, the [Bloodthirsty Boomerang] would not be interrupted, but at this time Yun Xiaohan

With his attributes and the weight of the plate armor, it is too difficult to displace him. In comparison, it is easier to knock him out.


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