Count Blücher's basic attack can only hit Yun Xiaohan for about 1,200 HP at a time, and his skill damage is often at the level of 2,500-3,000, which is similar to the damage of a mounted mage. Considering the huge gap in the character templates of these two NPCs,
, it can be seen that Yun Xiaohan is still weaker when facing spell attacks. In addition, the damage of spell skills is much higher than that of physical skills.
But if it's really about instant damage, Count Blücher is much stronger than the equestrian mage. Casting and chanting plus the flight time of the spell, if the equestrian mage hits once, Count Blücher can hit twice. If they are all normal,
If you attack three times, there will be no problem.
In these ten seconds, Yun Xiaohan used [Bloodthirsty Boomerang], [Tyrant Strike] and [Bear-breaking Roar] to kill 14 more NPC soldiers from the north. The health of the flag-bearing tauren also dropped.
He has already hit 65,000.
This blood loss efficiency was still significantly lower than Yun Xiaohan's expectation. He originally thought that it would take about 30 seconds to kill the flag-bearing tauren. In addition to the interference of Count Blücher and the treatment of the priest soldiers, another one who had previously
Problems that were not considered also affected Yun Xiaohan's output.
At the beginning, Yun Xiaohan's detour was relatively smooth, because a large number of Northland NPC soldiers had already moved forward to the battle area, and the number of troops in the rear was relatively small. Even those who did not move forward maintained an array with a large gap.
Yun Xiaohan's movement was not affected at all.
But when Yun Xiaohan was halfway around, the surrounding soldiers surrounded him. Yun Xiaohan was too big, and it would be difficult for him to move as soon as there were more people around him. This was due to the lack of load-bearing capacity of the mud, and also due to Yun Xiaohan's size.
The reason why Xiaohan is too big is that if someone blocks his way, he can't squeeze through.
If he can't move, the success rate of shield tauren's blocking will be greatly improved, but Yun Xiaohan is also helpless about this. He finds that he can't move, so Yun Xiaohan can only stay away for the time being. Anyway, he is riding a horse in his current position.
It is not easy to hit the mage, but as soon as he stops, the hit rate of the mounted mage immediately increases a lot. After all, part of his body is always exposed. It is difficult to hit him when he is walking. It is easy to aim if he is not moving at all.
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Therefore, Yun Xiaohan had no choice but to move within a small area and use range skills to sweep away the surrounding soldiers as much as possible.
Yun Xiaohan's on-the-spot response and decision-making abilities are something that everyone admires even if they die, and he considers him to be the strongest among the players he has ever encountered. Yun Xiaohan can always overcome extremely tense situations in a very short period of time.
He can make decisions that are beneficial to him, and think of things that others have never thought of. It is precisely because of this ability, or even his talent, that he has won individual battles or team battles time and time again.
Compared with Yun Xiaohan, Death Will Bite You is much poorer in on-the-spot response. One word is most appropriate to describe Death Will Bite You, that is, "foresight". He may not be able to do anything in a short time.
He can come up with a good countermeasure, but as long as he is given a certain amount of time to think, he can deduce a complete plan through comprehensive thinking and detail the entire plan. Perhaps in a short period of time, this plan may not be beneficial to him.
The most beneficial, but far-reaching impact, and can obtain a lot of benefits in many aspects, even some hidden benefits, so that the total income is far ahead of other options.
And this difference also makes the two people's on-the-spot combat and PK levels differ by at least half a level. Death and Bite You are particularly good at deducing PK routines and are prepared with various details to deal with special situations, but if something goes beyond the control during the battle,
In situations outside the routine, his response would often seem a little clumsy, and he might even make a mistake.
And Yun Xiaohan is one of those on-the-spot players. The more tense the situation, the clearer his thinking becomes. He doesn't even need to think, he subconsciously makes the most appropriate response. The more chaotic the fight, the worse his performance.
The better you are, the more often the impossible becomes possible.
So even if death bites you, you have to admit that even if you return to the peak state of your youth, you will definitely lose more than you win in a PK with Yun Xiaohan. This is completely due to the gap in personal talent, and it is impossible not to admit defeat.
In this battle, Yun Xiaohan has repeatedly demonstrated his talent for adapting to the situation. From attracting firepower in front of the formation, breaking into the enemy formation, skill casting steps, choosing the route back to the formation, and just selecting the attack target, Yun Xiaohan has already
Many decisions were made in a very short period of time, most of which have been proven correct by facts.
This outstanding decisiveness and the strong execution ability to put it into practice are the fundamental reasons why Yun Xiaohan is so powerful. Compared with this, abilities in operations, equipment, consciousness, experience and other aspects are only external factors.
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Without skills that can be called bugs such as [Mana Mastery (Mutation)] and [Lonely Charge], Yun Xiaohan is still very likely to become the strongest person in "The Choice", but the advantage will not be so big, and
Or it may be that you won't be able to sit on the throne of the strongest player until later in the game.
But without his outstanding judgment and strong execution, Yun Xiaohan is likely to be just one of the top players, and it is impossible to dominate one online game after another.
At this moment, Yun Xiaohan once again demonstrated his talent to the fullest. After clearing the surrounding enemies, Yun Xiaohan did not continue to circle, but took a few steps back, and then shot [Cut the Wind] towards the flag.
The tauren slapped him away.
The direct damage of this skill [Zhan Feng] is not high. The blood lost by level 2 [Zhu Feng] is not as much as the normal attack. But what Yun Xiaohan wants is not the direct damage, but the suffocation area, the suffocation area.
All living species within, whether friendly or enemy, will suffer continuous suffocation damage of 1% of the maximum health limit/second.
However, the effect of this continuous suffocation damage is the same as that of control skills. It has different effects on different enemies. It is related to the character template and the blood of both the enemy and ourselves. For example, Count Blücher will only suffer 0.1% of the upper limit of life per second.
The continuous suffocation damage per second is only one-tenth of the theoretical effect.
Although the effect on flag-bearing tauren is relatively good, with an effect of 0.75%/second, what Yun Xiaohan values is not just the continuous suffocation damage, but also the driving effect of the suffocation area, otherwise he would not have to take a few steps back to use [
[Zhan Feng].
After all, NPCs are not players, especially NPCs in this kind of plot battle space. In order to give players a basic space to play and ensure player participation, the system has greatly weakened the combat AI and combat power of these NPCs.
Just like the Battle of Sardinia that Yun Xiaohan participated in before, if that inheritance duel had been fought on a regular map, Yun Xiaohan would have been killed with one strike and would have had no effect at all.