Chapter 583 The end of the first act of the Delta Battle
This small team of players from the North is obviously unlikely to have any impact on the overall situation, let alone turn it around. Yun Xiaohan and his team are chasing the NPC in the middle and cannot receive relevant news.
On this kind of battlefield with limited communication capabilities, the information players can obtain is too limited, let alone control the entire battlefield. Even with a panoramic view, the area that can be observed is limited, and there is no time to watch during array battles.
, now I can’t watch it when it needs to be operated all the time.
Yun Xiaohan didn't remember how many NPCs he had killed. Anyway, their small team had killed around 600 NPCs. Although there was not even one heavyweight NPC among them, this number was already quite impressive.
I have to admit that in this kind of pursuit battle, the role of an individual is very limited. Only teamwork can achieve better results, even a strong man like Yun Xiaohan is no exception.
After all, Yun Xiaohan is wearing plate armor, and the load is too heavy. It will be very troublesome when encountering a swamp. It is impossible to get out by himself. He can only use [Flash Dance] to get out, and he does not dare to mention the limit in terms of movement speed.
, otherwise you will get stuck very deep when you rush into the swamp, and you will not be able to jump out even with the displacement skills. Therefore, it can only be said that you will not be left behind, and the advantage of movement speed is completely out of the question. It can only be regarded as average in this hundred-man team.
At a lower level, it was impossible for him to use [Fearless Shield Dance] and [Lonely Charge] to rush forward, so he was more confused.
He moves slowly and lacks projection-type control skills. He basically masters control skills with himself as the center of the circle. Therefore, his single-player pursuit efficiency is quite low. How much higher can he get if he kills one person and chases another.
Collaboration is different. The remote players who major in control are responsible for retaining people with range-of-projection skills. Yun Xiaohan and other melee controls come up to take over the control and output a wave of damage. Then the last wave of people is responsible for harvesting, and finally there is another group.
Single-target attack professions such as assassins can apply last-ditch damage to a single enemy with residual health. The person in front will finish their work and leave, while someone else will naturally complete the work behind them. There is no need to waste time. It is a perfect match and is extremely efficient.
More importantly, Yun Xiaohan and others were originally a team recognized by both the NPC and the system, rather than a temporary cooperation group formed because it was impossible to form a team in this battle space.
This kind of credit gained through collaboration between teammates will pay more attention to the team in terms of distribution. Although individual players with greater contributions will still get more, overall it will be relatively flat. Only with Yun Xiaohan like before
Only when the team is completely separated and without any cooperation from teammates can the team take the credit alone.
Just like this, they chased and chased until they reached the edge of the battle space. After the Northland NPC escaped through an invisible barrier, the pursuit came to an end. Yun Xiaohan and others went to other places to find the NPC to kill, and again
After killing for a while, all the NPCs in the North Kingdom have probably retreated (Northland players do not need to retreat), and the "First Act of the Battle of Mannheim Delta" that Yun Xiaohan participated in has ended.
The end time is 21:53. Not counting the half hour of preparation, the total duration is 1 hour and 53 minutes. There is still a long time before the battle limit of 3 hours.
After the battle, except for the empire's NPC middle army, which still maintained its main force of about 4,000 people, the other NPCs had also dispersed. The private armies of the lords were basically led by each lord, not to mention the players.
It's hard to find a team of more than 10 people.
After all, the movement speed of NPCs is relatively slow, especially that of the Empire's middle route army. Since the remaining 4,000 people still maintain their organizational structure, it is understandable that their movement speed is low. Of course, they are left behind by the players. Fortunately, other
The 5,000 or so fast-moving NPC troops dispersed to pursue them, otherwise the middle army would really not have much to contribute in the pursuit.
Relatively speaking, the NPC troops that are most active in pursuit are the private armies of lords. This is probably because the pursuit battle is the time when the most benefits and achievements can be gained. These NPC private armies of lords are chasing the northern troops like crazy one after another.
The pursuit speed is fast enough to catch up with some slower-moving players, and it can also ensure a small-scale troop establishment. The pursuit efficiency is probably higher than that of most players.
At least in Yun Xiaohan's view, 80% of the overall contribution of the private army of the empire lords in the pursuit exceeds the overall contribution of the empire's players. After all, players all pursue pursuits in twos and threes. There are no more than 5 or 6 people, and there is a lack of coordination.
, the efficiency will naturally not be much higher.
The main phalanx in the north still maintains its basic structure, but the number of people is much smaller, probably less than 2,000. Count Blücher and the riding mage are both there. When they see Yun Xiaohan and others coming over, they immediately
Welcoming him.
This time, there are no enemies to give Yun Xiaohan the [Lone Warrior] BUFF. If he tries too hard, he will die. Moreover, these NPCs are basically the absolute main force in the north. Yun Xiaohan’s team is not so good, so don’t bite them when the time comes.
If you don't move and have a chipped tooth, it won't make a difference. Not to mention other things, just the high-level NPC Count Blücher and the Horseman Mage can't solve it.
Therefore, Yun Xiaohan decisively left with his team to find other enemies who were easier to bully.
In this situation where both sides are chasing and fleeing, it is difficult to calculate the exact loss data of the North Country. Yun Xiaohan can only make an estimate: excluding the losses of the North Country players, the losses of the North Country will not be affected.
It would be less than half. If you take into account the difficulty of some northern soldiers returning to the army, the loss would even reach 60 to 70%.
After the "First Act of the Battle of Mannheim Delta" ended, the player was directly transferred out of the battle space without any settlement. Naturally, there was no possibility of any rewards. It seemed that the entire battle would not be fully resolved until the entire battle was over.
The battle is settled.
After the battle, all participating players only received a notification allowing players to participate in the "Second Act of the Battle of Mannheim Delta" on the evening of February 10th.
However, Yun Xiaohan was not like other players who gained nothing. As soon as he left the battle space, he received a system prompt: "The player performed outstandingly in the first act of the Battle of Mannheim Delta and was appreciated by Count Sachs.
He recommended it to Prince Kong Dai, and the player was given a campaign plot guidance task. Please complete it before the start of the second act. The task will be carried out in an independent space, and the player can choose the time to enter."
Yun Xiaohan opened the task panel and saw that there was indeed an extra plot guide task for the Battle of Mannheim Delta. However, this task cannot be done yet. It will not be done until February 8th at the earliest, which is tomorrow.