typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 634 Uninvited players

The King of Thunderclaw Kobolds has only three skills that he has used so far. The first is a range skill with himself as the center of the circle. The radius is about 10 yards and the damage is average, but there is a 1 second activation time, so there is still a chance to interrupt it.

The second one is a single-target attack skill. You can use the short-handled long knife in your left hand to hit Yun Xiaohan three times in a row. However, the damage per hit is relatively low. Even if he is blocked by a shield, he will be hit all three times.

It only loses 18% of blood. This skill can also be interrupted, but because the damage is not high, Yun Xiaohan will basically not interrupt it intentionally.

The most troublesome thing is the paralysis skill of the right claw. This skill has a cooldown time of only 8 seconds. It is used frequently and is activated very quickly. It is impossible to dodge and extremely difficult to interrupt. After being hit, Yun Xiaohan is basically 100%

Being paralyzed for 1.5 seconds, even if you have the BUFF of [Lonely Warrior], the probability of being paralyzed is about 75%. After being paralyzed, you cannot block or use skills. It is a bit annoying to use [Hegemony] to solve it but it cannot be blocked.

.

However, 1.5 seconds is still relatively short after all, and there are teammates who are adding blood to Yun Xiaohan. As long as the BOSS cannot directly kill Yun Xiaohan in seconds, the situation can be maintained.

After three minutes of fighting, [Lonely Charge] had cooled down. Yun Xiaohan immediately used this skill again, but out of caution, he still chose to charge on the spot instead of charging into the area where the mobs were concentrated.

Once he steps on the two control traps, the situation will collapse. His safety is related to the success or failure of the BOSS battle, and it is impossible to take risks at will.

At this time, the number of mobs around Yun Xiaohan was much smaller than before. He killed a lot of them himself, and a large number of them went to besiege the player group because his [Lonely Charge] only hit 14 of them.

Target, the [Lone Warrior] BUFF obtained is much weaker, and it is expected to get worse in the future, because Yun Xiaohan can no longer hold down the mobs.

Facing more and more mobs, the pressure on the players is also increasing. However, because the players are much stronger than the mobs and have killed a considerable number of mobs before, the situation is still very stable.

After fighting for a while, the BOSS suddenly stretched out his right claw, and countless electric currents spread out instantly, advancing at an extremely fast speed. Yun Xiaohan, who was the first to bear the brunt, was paralyzed for 2 seconds on the spot and lost nearly 1/3 of his body.

The current continued to extend after passing through Yun Xiaohan, forming a 45-degree fan-shaped power grid that extended until about 50 yards away before stopping. The whole process lasted about 3 seconds. During this process, the BOSS also

It is always in the boot state and cannot perform other actions.

The range of this power grid is so large that it is already similar to the attack range of the dragon's breath. Although Yun Xiaohan had paid great attention to his position before and adjusted the players to both sides, there are still a group of positions closer to the inside.

Players are affected by the power grid. As long as the affected players are anemic and weak in defense, their lives will basically be killed in seconds.

However, this was because they were unprepared. The power grid was not formed instantly, but moved forward at a faster speed. Players who were far away from the BOSS had time to react, even if they did not run as fast as the power grid spread.

But you can still avoid it by using displacement skills.

At least 50 players were killed by the BOSS in one second, and Ting Feng Yin immediately organized people to replace them. However, these 50 players were completely unable to participate in the battle. They all had the negative status of "Wheezing of Death". This

The state lasts for up to 24 hours. As long as you enter a certain range around the King of Thunderclaw Kobolds, all skills and basic attacks will be unavailable. Their summoned beasts and pets will also receive the same treatment.

Now these dead players can only stand sentry in the distance. Of course, they can also stand close and watch, but they cannot attack or use skills. It is useless to get close. If they are killed by the BOSS again, they will lose 3% experience.

That would be too uneconomical.

With this lesson, the remaining players began to pay attention to their positioning and pay attention to the BOSS's skills.

After that, the Thunderclaw Kobold King used the power grid several times, but the effect was much worse. At most, it only killed 17 players in one second. However, the killing efficiency of the BOSS was still much higher than that of the mobs.

After a while, the BOSS's "Enemy Engagement Over Limit" state was lifted. Yun Xiaohan roughly estimated that about 5 minutes had passed since the number of participants in the battle returned to less than 1,200. This should be the "Enemy Engagement Over Limit" state.

" duration, and if the number of participants in the battle is never less than 1,200, then "enemies exceeding the limit" will always exist.

So far, Yun Xiaohan's team has lost more than 200 people, while the Thunderclaw Kobold King has lost 20% of its health. It seems that this exchange ratio is okay, but the BOSS gets stronger as it goes forward.

, so it’s hard to say what the outcome will be.

At this time, news suddenly came from the sentry players in the distance that dozens of players were running this way. They must have seen the BOSS announcement and found them based on the coordinates.

Yun Xiaohan immediately asked the sentry players to persuade these players to retreat. If they must come over and have a look, they can come closer and have a look. They can be allowed to enter the outer circle of the BOSS's combat range, and the reserve troops must follow them. Once they have

Just kill them with the intention of taking action, and give them the "Death Breathing" BUFF, once and for all.

There is a reason for Yun Xiaohan's arrangement. Although these few players cannot take away the BOSS, they can cause trouble for Yun Xiaohan's team. Yun Xiaohan's team is the main attack team and can only contribute more than 60% in the BOSS battle.

Only the team of the main attack team can be regarded as the main attack team. Once the number of people in the main attack team exceeds the limit, it will be reflected immediately. Other players must participate in the battle for three minutes before they are considered to have actually participated in the battle, and then the BOSS will appear "Enemy engagement exceeded limit"

"state.

On the one hand, this setting is to protect the main attack team and give the main attack team a certain reaction time to eliminate those players who do things that harm others and not benefit themselves. On the other hand, it is also a disguised way to stimulate civil war among players and intensify conflicts.

You must know that after the king-level BOSS appears, a large area where the king-level BOSS is located will become a chaotic war zone. This area is often as large as several monster areas, unlike "Death Breathing" which only affects the area around the king-level BOSS.

range of several hundred yards.

In the chaos zone, there is no distinction between PVP and PVE players. All players can freely PK another player without being red-named, and there is no need to turn on the PK mode. Moreover, unintentional injuries will occur between players on different teams, even with that skill

It does not ignore the enemy or ourselves, as long as it is on the attack trajectory or within the attack range, it will be damaged.

It's just that if you are killed by BOSS, mobs or even wild monsters, you will lose experience, but you will not lose experience if you are killed by players. From this rule, we can see that the official encourages players to fight each other, and it can even be said that they deliberately provoke it.

Fighting each other.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next