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745 Entering Limestone Mine 6

Only 17 mine-guarding soldiers were hit, which was still lower than Yun Xiaohan's expectations, but there was no way. Although these ordinary mine-guarding soldiers had no control skills, their AI was not low. Yun Xiaohan's charge had been chosen as short as possible.

The charge route, but there were still many ordinary mine guard soldiers who rolled over to avoid the charge.

However, being able to defeat 17 enemies is enough. The [Lone Warrior] BUFF lasts for 54 seconds, and its attributes have almost quadrupled. There is also an additional three times increase in double defense, which is enough to support Yun Xiaohan in defeating those high-level enemies.

NPC.

Yun Xiaohan's first target was naturally the dozen or so mage NPCs, but he soon discovered that it was not easy to defeat the mage NPCs. These high-level NPCs all had control skills, and they would go crazy.

Intercept Yun Xiaohan. However, because Yun Xiaohan's attributes are extremely high at this time, their interception effect is not very good. Any skills that require physical fitness, strength, and mental tests are basically ineffective, but the balance of the agility attribute test is

Destruction skills, deceleration skills, and direct probability control can be more effective.

However, the interception of these high-level NPCs is not a big problem. The real trouble is that before Yun Xiaohan gets close to the mage NPCs, they use their displacement skills to dodge behind.

Yun Xiaohan could use displacement skills to keep up, but from the previous contact, Yun Xiaohan noticed that most of these mage NPCs had two displacement skills. He only handed over one displacement skill and was afraid that he would not be able to catch up, but he handed over two.

He can't remove the displacement skill.

So Yun Xiaohan hesitated for a moment and gave up chasing the mage NPC and instead rushed towards the priest NPC. These priest NPCs did not have displacement skills and were easier to deal with.

However, due to the layers of interceptions and control skills of high-level NPCs, Yun Xiaohan's advancement was very difficult. He could resist most of the hard controls, but he could not resist the slowdown. In desperation, Yun Xiaohan had to fight

After dropping [Fearless Shield Dance], I first knocked down two high-level NPCs by using the first two stages and canceling the back pan operation, and then used the shield jump to jump directly into the middle of several priest NPCs.

The positions of these priest NPCs are still very loose, and they do not all stand together. Therefore, although the attack radius of the shield jump is as long as 25 yards, it only knocks away 6 priest NPCs.

But this is enough. There are only 12 priest NPCs in total, and 6 is half of them. Yun Xiaohan forcibly knocked down 4 priest NPCs with countless attacks and control skills, and also killed 1 melee NPC.

and 6 ordinary mine guard soldiers. In fact, if there were not other priest NPCs adding blood and a large number of enemies interfering, the high-level NPCs with no blood would take the initiative to escape, while Yun Xiaohan was receiving the [Bloodthirsty Boomerang]

Because he was interrupted by the balance destruction skill, Yun Xiaohan would definitely be able to knock down more enemies.

But after killing so many enemies, Yun Xiaohan’s [Lone Warrior] BUFF only has 16 seconds left, and his blood volume is less than 35%. In fact, if he hadn’t triggered [Taksha] twice during the battle,

He may have been unable to withstand the "Sand Skin" effect of the Sub-Giant Ring. After all, this is a pair of three hundred, and the disparity in quantity is too great.

Moreover, at this time, Yun Xiaohan's [Strong Physique] had also been surrendered, and the [Regenerative Physique] still had 1 minute and 12 seconds to cool down. If he continued to fight, he would be dead, so he decisively started to escape.

After handing over [Flashdance], [Hegemony] and [Grihass Dash], Yun Xiaohan finally escaped successfully.

Summarizing the results, Yun Xiaohan knocked down a total of 7 high-level NPCs in this battle, including 4 priest NPCs, leaving only 8 priest NPCs. In addition, Yun Xiaohan also knocked down

In addition to the 32 ordinary mine guard soldiers from the previous wave, he knocked down 63 ordinary mine guard soldiers in two rounds, and the total number of ordinary mine guard soldiers was probably around 340.

, which is nearly 1/5 of the total.

Yun Xiaohan looked at the time, and there were still 23 and a half minutes left. If one sweep of ordinary soldiers and one use of [Lonely Charge] to sweep high-level soldiers were regarded as a completed round, and the 1 minute of the two escapes were considered,

Counting this in, this round takes almost 4 and a half minutes.

Yun Xiaohan considered that he would have 5 minutes left to make the final impact, and just in case, Yun Xiaohan could fight like this for 4 more rounds.

According to the knockdown efficiency of this round, after 4 more rounds, the ordinary mine guarding soldiers will basically be cleared, and there will not be many high-level NPCs left. It will not be too difficult to rush into the mine by then.

.

But obviously, knocking down more enemies will not bring any benefits to Yun Xiaohan. The mission evaluation will not be improved. Knocking down is not a kill, and there will be no drops. On the contrary, saving time will improve the mission evaluation. So.

There is absolutely no need for Yun Xiaohan to clear all the enemies before entering the mine. He only needs to deal with some of the high-level NPCs that are mainly hindering him, and then he can rush into the mine.

Moreover, the number of enemies will decrease the more he fights, and the pressure on him will be less. Especially since there are fewer priest NPCs and no one adds blood, it will be much easier for him to knock down high-level NPCs. This battle will get better as it goes on.

beat.

With an idea in his mind, he had a direction when doing things. Eight minutes later, Yun Xiaohan completed two complete rounds again.

In the second round, because there were a lot fewer ordinary mine-guarding soldiers, especially the outermost group of ordinary mine-guarding soldiers, there were basically not a few left, so Yun Xiaohan's starting position had been pushed a lot closer to the entrance of the mine.

, the distance traveled by high-level NPCs has naturally become shorter, so Yun Xiaohan does not have so much time to knock down ordinary mine guards.

In this round, Yun Xiaohan only knocked down 48 ordinary mine guard soldiers, but he knocked down 12 high-level NPCs, including 6 priest NPCs and 6 melee NPCs. There were a total of 58 high-level NPCs, and only 39 were left.

Of these, there are only 14 mage NPCs, 2 priest NPCs, and 23 melee NPCs left.

Because the high-level NPCs arrived faster, the time to complete this round was also shorter, and it only took 4 minutes and 10 seconds to end.

In the third round, there were 40 fewer ordinary mine-guarding soldiers, and they were closer to the entrance of the mine. Due to the increase in experience, Yun Xiaohan's [Lonely Charge] chose a better attack position and hit a lot of

22 targets, the result was that 41 ordinary mine guard soldiers were knocked down, but a full 24 high-level NPCs were knocked down, including the remaining 2 priest NPCs, all 14 mage NPCs, and 8

Melee NPC.

Because the buff time of [Lone Warrior] was long enough, and there was no priest to add blood, Yun Xiaohan drove [Grihas Dash] and chased behind the mage NPC. The mage NPC had thin skin and low health, so he was too invulnerable to fight.

, after using the two displacement skills, he couldn't run away. The control skills were also immune to Yun Xiaohan's [Hegemony], and it didn't take long for him to be knocked down by Yun Xiaohan one by one.


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