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746 Entering the Limestone Mine 7

In fact, at this point, Yun Xiaohan was able to forcefully rush into the mine. Without the mage and priest NPCs, those melee NPCs could not stop Yun Xiaohan at all. But Yun Xiaohan was worried about an accident, in case there were still guards at the entrance of the mine.

A small boss or something is in trouble. Most of his displacement skills have been used now, and the [Lone Warrior] BUFF time is only about 20 seconds. If you really want to rush into the mine at this time, in such a narrow place, there are many obstacles in front of you.

The mini-boss is doomed if there are pursuers behind him.

So to be on the safe side, Yun Xiaohan still plans to wait patiently for one more round, brush up the [Lone Warrior] BUFF again, and then enter the mine.

After leaving the battle, Yun Xiaohan stopped rushing forward and found a breakthrough with relatively sparse patrolling soldiers, and then waited patiently for a while, when [Lonely Charge] was about to CD in 20 seconds.

Then I added BUFF to myself and rushed towards the entrance of the mine.

This time, although Yun Xiaohan would still use skills such as [Bloodthirsty Boomer], [Tyrant Slam] and [Bloodthirsty Slam] to accumulate attack power and heal himself, he no longer deliberately wanted to knock down the enemy.

Basically, while the cooldown time of [Zhanfeng (Mutation)] is stuck, you constantly use this move to clear a path for yourself and keep rushing forward.

Without the mage NPC and priest NPC, there are only 15 melee NPCs left. As long as you pay attention to your position and use the ordinary mine guard soldiers to block the positions, it will not be easy for the 15 melee NPCs to get close to him.

Moreover, Yun Xiaohan had previously focused on taking care of high-level NPCs wearing leather armor. At this time, the remaining ones were basically wearing heavy armor and plate armor. Their control skills were basically stun and stun that were based on strength or physique tests.

, Yun Xiaohan can basically resist hard controls such as knockback and knockdown, so Yun Xiaohan's progress is hardly hindered.

Rushing all the way to the entrance of the mine, Yun Xiaohan finally found a good opportunity to use [Lonely Charge]. He had been paying attention to his position and deliberately attracted the enemies who were chasing him, and he had done this before.

Having done it several times, he was already very familiar with it, so this time he charged a total of 24 targets.

After the charge was completed, Yun Xiaohan directly connected with [Bear-breaking Roar] and [Tyrant Strike] to harvest a wave, directly knocking down 18 enemies. Because the melee NPC moved faster and chased closer, so this

Twelve more fell down in one fell swoop, and now there are only three left.

Yun Xiaohan was overcome with obsessive-compulsive disorder and wanted to kill the remaining three, but he gave up. The duration of the [Lone Warrior] buff should not be delayed, so he turned around and continued to rush towards the entrance of the mine.

It took 3 seconds for Yun Xiaohan to rush into the entrance of the mine. After entering the entrance, there was a long and narrow mine passage. This passage went all the way down. The slope was about 30 degrees. There were several burning objects on both sides of the passage.

The torch was used as lighting. Yun Xiaohan glanced at the mission menu and found that his mission to enter the mine had not been completed yet, and the pursuers behind him were still chasing after him.

Yun Xiaohan didn't stop and continued running forward, but his mind was spinning rapidly. Since he could not really enter the mine if he could get here, he would probably have to run through this passage before entering the mine.

After running for a short distance, Yun Xiaohan saw a corner where he could only turn right. After turning around, two NPCs appeared in front of Yun Xiaohan.

One NPC is a warrior holding a two-handed heavy sword. The other NPC is holding a dagger in his left hand and a thin sword in his right hand. He is wearing a set of leather armor and looks like he should be an assassin.

Needless to say, this is the last mini-boss that guards the gate, but I don’t know how effective it is in combat.

After discovering Yun Xiaohan, the two-handed epee warrior immediately charged towards Yun Xiaohan. The place was so narrow that it was impossible to escape. Yun Xiaohan raised his shield directly in front of him.

Just when the warrior NPC charged, the NPC behind him also entered the stealth state. It seemed that Yun Xiaohan guessed well, this was an assassin NPC.

In the blink of an eye, the warrior NPC hit the shield. Yun Xiaohan glanced at the [Lone Warrior] BUFF. There was still 37 seconds of duration. There was not much time left. In addition, there was a large group of pursuers behind him. Although in this

It is impossible for too many enemies to attack him at the same time in the narrow passage, but it will be troublesome if he is stuck in the passage and cannot advance or retreat, so he must fight quickly.

The warrior NPC who charged directly onto the shield was frozen for a second. Yun Xiaohan took advantage of the super high defense under the influence of the [Lonely Warrior] BUFF and simply gave up blocking and dealt with it like crazy.

When his [Bloodthirsty Slam] hit the warrior NPC and knocked out a full 12% of his health, Yun Xiaohan breathed a sigh of relief. It seemed that these two gatekeeper NPCs were stronger than the previous high-level NPCs.

Some, but not many strong ones.

Yun Xiaohan connected with [Shield Blow] to stun the warrior NPC, and then followed with [Heavy Attack], basic attack, and [Heavy Attack]. After one set, the warrior NPC lost another 24% of its health.

At this time, the assassin NPC suddenly appeared behind Yun Xiaohan, and hit Yun Xiaohan on the waist with a [Kidney Shot]. The kidney shot attacks the target's liver and causes shock. However, there is no negative status of shock in the game. Instead,

What is called "paralysis" is "paralysis". Paralysis does not fall to the ground, and its negative effects are similar to dizziness. It is impossible to make any body movements and cannot use items. However, in a paralyzed state, players can still shout and use instantaneous actions that do not require physical movements.

Cast spells.

Kidney Blow, like Shield Blow, is a control skill based on probability. Yun Xiaohan failed to resist Kidney Blow and was paralyzed.

Level 1 [Kidney Shot] can paralyze the target for 2 seconds, and each level can increase the paralysis time by 0.5 seconds. This assassin NPC's [Kidney Shot] obviously has more than one level, but because of Yun Xiaohan's bloodline quality and physical attributes

Both are extremely high. It should have been paralyzed for more than 3 seconds, but now it was only paralyzed for 1.5 seconds.

The assassin NPC immediately connected [Backstab] and [Poison]. These two skills are the assassin's housekeeping skills. The former can cause double damage. If paired with other skills, such as [Dark Escape], the damage

It can even increase to three times; the latter can only be used when the assassin applies poisonous ointment on the weapon. In addition to causing a certain amount of physical damage, [Poison Injury] can also cause poisoning in this hit.

The probability and poison effect have been increased to three times.

Assassins win based on attack frequency. Although the damage of a single attack is not low, there is still a certain gap compared with the warriors on the strength route. Yun Xiaohan is also a shield fighter with extremely high physical defense, so he is not good at [Backstab].

No matter how scared he was, twice the damage only hit him with less than 2% of his health. The physical damage caused by [Poison Injury] was not worth mentioning, but he didn't have the luck to save from the poisoning effect.


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