The Assassin NPC has high dodge, but this is not a problem for Yun Xiaohan. After the first MISS, Yun Xiaohan immediately used [Giant Shield Shock Wave], and with one skill, he destroyed all enemies within the attack range.
The enemies were all knocked down and their dodge rate was greatly reduced.
Everyone else's dodge reduction is the same. Anyway, there was no MISS before. Only the assassin NPC's dodge reduction is more critical. [Giant Shield Shockwave] reduces dodge based on the comparison of strength and agility attributes. Yun Xiaohan originally has a high strength attribute.
, and the BUFF bonus of [Lone Warrior], the dodge reduction reached the highest 100%, and the assassin NPC's dodge was directly reduced to zero.
Taking advantage of the opportunity to knock down, Yun Xiaohan connected with [Bear-breaking Roar], directly dealing 160% damage. The assassin NPC was already low on health and defense, and his health was reduced by nearly 1/4. Yun Xiaohan
Another set of skills was applied, and it only took 6 seconds for the assassin NPC to be killed.
That's right, the assassin NPC was killed rather than knocked down. He continued to fight after his health dropped below 30% and was not knocked unconscious. Moreover, the assassin NPC had something thrown out when he died.
Because the scene was too chaotic and he was in a hurry, Yun Xiaohan didn't bother to see what happened. He only knew that it fell directly into his luggage.
After killing the assassin NPC, Yun Xiaohan will turn back to deal with the warrior NPC. Since the assassin NPC can kill and give out things, then the warrior NPC, as another gatekeeper NPC, will most likely give out things, and Yun Xiaohan will naturally not miss it.
Without the interference of the assassin NPC, Yun Xiaohan easily eliminated the warrior NPC. As expected, he also produced something.
Before the death of the warrior NPC, the remaining three high-level NPCs died one after another due to Yun Xiaohan's range attacks. These three high-level NPCs had lost part of their health in the battle outside the mine, and there were no priests to give them to them.
They increase blood and can only recover naturally. In addition, they are constantly attacked by Yun Xiaohan's range of skills, so it is inevitable that they will die faster than the warrior NPC.
As soon as the three high-level NPCs were knocked down, the mine-guarding soldiers behind them were a little unable to stop them and surrounded Yun Xiaohan like running water. Fortunately, the mine-guarding soldiers had to drag the three high-level NPCs away.
It took a little time to get to the side, and after the high-level NPC was knocked down, the warrior NPC was also killed quickly. In addition, Yun Xiaohan had been stuck on CD and used [Zhanfeng (Mutation)] to blow people, so these things were not allowed to happen.
There were too many soldiers guarding the mine rushing towards me.
The two guarding NPCs were dead, and the high-level NPCs were knocked down. Naturally, Yun Xiaohan would not stay and entangle these mine guarding soldiers, so he directly used [Fearless Shield Dance] to throw away the mine guarding soldiers, and then again
Activated [Grijas Dash] and ran towards the depths of the mine.
While running away, Yun Xiaohan took the time to look at the drops he had just killed by killing the two gatekeeper NPCs.
What the assassin NPC dropped was a skill book.
[Stealth Raid]: A rare professional skill, no limit to the learning level, prerequisites for learning: [Dark Escape], [Stealth], [Ignore], two shadow skills, the agility attribute is permanently increased by more than 40%.
Instantly dodge behind the target, increase the damage of the next attack by 25%, and increase dodge by 30% within 3 seconds. Cooling time is 15 seconds.
The warrior NPC dropped a piece of level 45 yellow plate armor with 65 strength, 65 constitution, 5% strength. The physical defense of this piece of equipment increased by an additional 15%.
[Stealth Raid] is obviously the higher value of the two drops, and it is much higher. The skill is already much more valuable than the equipment, not to mention that it is a sensitive skill, [Stealth Raid]
Although the value of ] cannot be compared with [Forced Stealth], it can definitely be sold for a high price.
In comparison, although the yellow plate armor is also very good and can be regarded as a small masterpiece, its value is far behind. However, the basic physical defense of this piece of clothing is inherently higher than the normal level 45 yellow plate armor.
In addition, it also adds an additional 15% physical defense. The actual physical defense is equivalent to 1.5 times that of normal plate armor of the same level and quality. It is very suitable for Yun Xiaohan to use. Yun Xiaohan currently still lacks level 45 heads and clothes.
, hand, so it is still worthy of Yun Xiaohan's high look.
Yun Xiaohan didn't waste any time and put on the yellow plate armor while running.
After running for about 30 seconds, Yun Xiaohan finally left the narrow tunnel of the mine and came to an underground hall of about 200 square meters.
As soon as they entered this underground hall, the mission prompt arrived: The player has completed the first stage of the "Haunted Mine" mission "Enter the Greystone Mine". The remaining time of the mission is 10 minutes and 46 seconds, and the mission evaluation is "Excellent". Next,
That's a lot of experience rewards.
Yun Xiaohan's experience bar before doing this mission was level 45 and 3.75%. The first stage mission experience reward plus the experience gained from killing two gatekeeper NPCs made Yun Xiaohan's experience bar rise to level 45 and 19.9%.
, increased by a full 16.15%, which is almost equivalent to Yun Xiaohan practicing for 4 hours during the 18th period. Yun Xiaohan only spent 19 minutes and 14 seconds in the first stage of completing the task. The efficiency difference is nearly 11 times. This
The experience reward is indeed enough.
In addition to the experience reward, there are no other rewards for completing the first stage of the "Haunted Mine" mission. Compared with the difficulty of the same mission and the "excellent" mission evaluation, it is still somewhat inconsistent. However, considering the rewards obtained by just killing the gatekeeper NPC,
With two drops, this reward is completely acceptable.
The task evaluation in "Decision" is divided into 12 levels: Myth, Miracle, Reversal, Excess, Perfect, Excellent, Excellent, Good, Moderate, Qualified, Poor, and Extremely Poor.
Task evaluations below "Perfect" are evaluations of completing the task normally. At best, the task is completed better. From the "Perfect" evaluation downwards, the task evaluation completion degrees are 100%-95% and 95%-90% respectively.
》90%-80%》80%-70%》70%-60%》60%-50%》50%-30%》30%-0%.
A mission evaluation above "Perfect" means that the player did not complete the mission normally.
An "excessive" task evaluation means that the player completed the task beyond the task designer's expectations, and the task completion degree reached the range of 100%-150%;
The "reversed" task evaluation means that the task designer has set a situation, but the result that should not have been achieved has been achieved, or the situation has been reversed. In this case, the task completion rate often reaches 150%.
-200%;
Yun Xiaohan got the "Miracle" mission evaluation once when he was doing the bloodline awakening mission, which allowed him to obtain the "dragon-related ancient Alkan" bloodline. This evaluation means that the player completed the mission and the designer himself felt that it was fundamental
For impossible tasks, the task completion degree is usually in the 200%-300% range.
The "Myth" mission evaluation is even more awesome. It's like the mission designer allows the mission designer to watch the player's entire mission completion process, but still can't figure out how this mission can be done like this.
Only a situation in which even the task designer himself can only bow to the ground and express his conviction, and the player himself cannot replicate it by repeating the same steps over and over again, can the "myth" evaluation be obtained. Usually only the task completion rate exceeds 300%.
Only in order to obtain this highest task evaluation.