The warm and bright holy light illuminated the snow-capped mountains, dispersing the gloom in everyone's minds. Duran's broad back supported by heavy armor instantly became a city wall, a wall that distinguished safety and danger. At the other end of the city wall was General Dong's.
The swords are sharp, and this end of the city wall is a breathing place for twelve lives.
Who is this knight and why is he here? Although they don't know the identity of the other party, they already know in an instant that this knight is their savior.
Boom, Holy Light Judgment, the Holy Light that shot up into the sky turned around and fell, hitting General Dong, and the wind and snow were calmed down.
"So strong!" The adventurers behind him were stunned. The enemy that made them give up hope of survival was just wiped out? General Dong is also one of the strongest monsters around the Novice Village. Unexpectedly, the opponent was eliminated with one blow. This knight is really
so amazing.
Everything has calmed down, and everyone can take a breath, so that this winter will not be too cold.
"Thank you, may I ask what your name is?" A middle-aged adventurer came out and asked.
"Paladin Duran." Duran said.
I have never heard of this profession. Adventurers in this world are a bit like game characters. When applying for an adventurer work permit from the Adventurer Guild, various attributes will be detected, and then adventurers can choose a career based on their own attributes.
Requires additional skills.
In fact, there was no so-called profession for adventurers at the beginning. Different skills were upgraded based on different skill points and then gradually refined. Swordsman, knight, magician, thief, archer, priest and other professions appeared.
These can be seen on the adventurer work card card. Each upgrade has optional skills, and you can also see your own ability values.
Cross Knight, Dragon Knight, Lance Knight, Immovable Knight... The middle-aged man thought about it for a while, but he never thought of such a paladin profession. However, maybe someone created a new knight profession because of their special skills.
Maybe. After all, although everyone is an adventurer in the beginning, as the level develops and the points added are different, many strange career branches will be derived.
"My name is Ai Rui, and I am the leader of this snowman expedition." The middle-aged man introduced himself: "Where are you from, and where are you going?"
"I'm going to Axel."
"That's just right, we are all from Axel." Axel is also the novice village.
Although it is said to be a novice village, Axel is actually quite lively, and there are many dangerous undeveloped areas around it, as well as many high-level commissions, so there are also some high-level adventurers stationed here to accept these dangerous commissions.
Go dig new dungeons.
On the way, the young adventurers asked Duran curiously, wanting to know how to be as powerful as him, asking how to add points and how to learn skills.
There are experience points for killing monsters. No matter how you kill the monster, part of the monster's soul will enter the body of the hunter. When it accumulates to a certain level, you can practice new skills, that is, upgrade and obtain skills.
point.
In other words, adventurers can only become stronger by killing monsters, and muscle training has little effect. And because everyone has different talents, physical strength, wisdom, speed, luck, etc., the skills they choose are also different. Of course, if you
It's okay to choose spells and skills even if your intelligence is not high, but the power will be limited.
Adding points is a free choice, but it is precisely because of freedom that we need to be more cautious. In reality, there is no tool for washing points, and you cannot regret it if you make a mistake. Therefore, the experience of adding points is a valuable asset in this world. Generally speaking, it is passed down by word of mouth.
The strong are in control.
The point-adding plans that the public understands are those public mass-market plans, but even if they are mass-market plans, it is better than taking the risk of adding points by yourself. Because casually adding points is likely to be useless, and then you will really have to start your life all over again.
Since Duran is so powerful, he must have a special plan to add points. If he is willing to play on demand, everyone will definitely benefit a lot, especially the knights in the team who are very hungry and hope that they can change their profession and become a paladin.
"It's easy to become a Paladin. As long as you have a righteous heart like me and the determination to drive away darkness and spread light, everyone can become a Paladin."
"We have it, but we just don't know how to add points." "Knights should have the determination to protect their companions and the courage to face monsters, but our points are only for defense and sword skills, and there is no Holy Light.
"
In fact, Duran has discovered that knights in this other world rarely carry shields. This is probably because of the branch of the Island Gods Association, because the weapons of the island country are all two-handed, and samurai swords and spears are more powerful when held with both hands.
So the issue of shields is rarely considered.
Knights from other worlds face their enemies directly with two-handed swords, and rarely carry shields for defense.
In the cold weapon battle of the island country, there is basically no large-scale confrontation between the two armies, and there is no need for defense fortifications composed of shield soldiers on the wild battlefield.
If there are more people, they would rather build a simple defense circle with local materials, using bundles of bamboo as walls to resist enemy bows and arrows. Or they would have a half-height wooden board placed on the ground as a cover, with people squatting on the wooden board.
At the back, the wooden board is fixed to the ground and cannot be moved by hand.
Then it's close combat. No one has a shield, so just slash.
With this habit, the island country's spirit branch naturally followed the habit when creating this different world, and there were no skills involving shields.
The so-called defensive knight is to increase the sturdiness of the armor and body instead of using a shield.
In the world of "Shield Hero", heroes who use shields have even become aliens. However, shields appear in the virtual game settings of "Because of Fear of Pain Skills Total Defense", which is more in line with the Western fantasy world view.
"You haven't put on heavy armor yet, so you'd better bring a shield. It doesn't need to be too big, a round shield will suffice. Then change your sword to a one-handed hammer." Duran said that the hammer is standard for making a paladin.
"Shield?" Everyone looked at each other in confusion, because not many adventurers can carry shields, let alone the ultimate knight who wears heavy armor. Aren't wearing a shield and wearing heavy armor the same thing? And wearing a shield also affects the attack power, no.
How does attack power attract the hatred of monsters?
They really forgot that adventurers don't have the money to wear heavy armor from the beginning. For example, among the twelve adventurers, four knights wear leather armor, mail armor, and plate armor, and none of them are
Full-body plate armor. Moreover, the existing plate armors are all the cheapest parts such as shoulders and arms. This shows that plate armor is not something you can afford casually.
"But as far as I know, shield skills are mediocre, and shields are of little use." Without matching skills, only equipment is useless.
"First of all, heavy armor costs money, and shields save money. Secondly, even if there is no shield skill, shields can still increase defense. As for the attack power you said is not enough to attract hatred, it means that your team is not cooperating well. You can give
The knights have more time to build up hatred and then deal damage." Duran shared with them his previous experience in playing online games.
"But if it's just the knights at the beginning, wouldn't the knights be very dangerous? Without the priest to restore the knight's physical strength, the knight won't be able to support it for long." Ari is also experienced.
"So the Paladin has to recover himself. He can carry, fight and recover. The Paladin is omnipotent." Duran said handsomely.
It's awesome, it's awesome, but how much experience points do you need? It's impossible to earn enough experience points just by killing mobs, at least you have to kill high-level monsters.
Moreover, the more powerful you are, the slower your upgrade speed will be. On the contrary, the weaker you are, the faster your upgrade speed will be. If you need to add skills to the entire system, skill points are not enough at all. Unless you really use money to pile up, you can also increase it by taking expensive skill potions.
Skill points, but this is not something ordinary people can afford.
How on earth could this man be able to withstand, fight, and heal? Everyone was full of questions because Duran was too mysterious and completely violated their understanding of the adventurer profession.