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1060 Countdown to release

"Ten minutes left."

It's approaching midnight, and many people in Japan are bound to have trouble falling asleep tonight.

Because a much-anticipated video game is about to be officially released.

Divided according to different time zones, Asia will be the first region to experience Cyberpunk 2077.

Due to geographical reasons, Japan will arrive a little later than other countries in Asia.

At this moment, many Japanese players feel like they have spent a year waiting every second.

Cyberpunk 2077 has already become a worldwide topic due to excessive investment even before it was released.

What followed was a higher level of attention for this game.

Even the Japanese government came forward to help promote this game, hoping to establish Japan's position in the field of electronic games through this game.

"Five minutes left."

Kazuo Murakami is the most famous game media reviewer in the world. He has been qualified to experience many games of Yuxing Electronic Entertainment in advance, and then gave a specific evaluation of the game in advance.

But this time there was an exception. This time Yuxing Electronic Entertainment did not distribute the full version of the game to some well-known figures in advance as before, but planned to let them all experience the game at the same time with other players.

According to Zhu Yuxing himself, if someone has priority to experience this game because of their identity and status, it will be unfair to both the waiting players and the person who played in advance.

Kazuo Murakami thinks it makes sense. A game of this level no longer needs any so-called review warm-up. You only need to wait for the final release date, and then everyone can experience it at the same time. This feeling is also the best.

.

"There are three minutes left."

Starting today, Kazuo Murakami gave everyone in his company a long vacation, which lasted for a week.

And if some people feel that this time is not enough, they can continue to ask for leave. Murakami Kazuo has approved it for them, so in the end, on average, everyone will have at least ten days of leave to fully experience the game Cyberpunk 2077.

Even the review website run by Kazuo Murakami has temporarily suspended updates. Basic operations and maintenance will still be maintained, but other work has been temporarily suspended.

Since they are a game review media, playing games is their job. Playing Cyberpunk 2077 is also work, so there is nothing wrong with it.

Moreover, it is not just Kazuo Murakami's media company that gives employees a collective holiday.

Some well-known game development studios have also given their employees holidays at this time.

In fact, it’s not okay if I don’t even want to take a vacation.

Because everyone who works in this industry has been attracted by the game Cyberpunk 2077 and has lost their ability to work.

These guys think about Cyberpunk 2077 every day.

Every day I think about the countdown to the release date.

So instead of working inefficiently, it would be better to give them holidays to have fun.

Anyway, after Cyberpunk 2077 is released, other games will basically have no big prospects for at least a week or two.

All game companies are wise to not release games at this time.

Because they all think that they will never be able to compete in Cyberpunk 2077.

At least wait until this wave of popularity subsides before considering releasing your own games.

The same goes for Surui Electronics' electronic game division. Based on the previous experience, Hayakawa Ueto also directly approved a long vacation for this division.

Moreover, Ueto Hayakawa also discovered that some departments whose overall age group is relatively young have been taking a lot of leave recently.

Hayakawa Ueto estimates that at least half of them took time off because of Cyberpunk 2077.

Just like when people take time off to watch the World Cup.

Anyway, there are not many top-level games like this in the world, so we might as well give them a holiday.

However, Hayakawa Ueto is actually also very curious. He is curious about what kind of results such a game can achieve, and whether this game is really qualified to receive such a large amount of attention.

At Mickford's headquarters, Myron Case could only helplessly look at the recent attendance records of the attendance staff.

There are quite a lot of young people in his company, and they all ask for leave at this time. Although the reasons for taking leave vary, some are saying that a child is born, some are saying that their parents are seriously ill, and some are saying that they want to inherit the family property.

What's even more outrageous is that there are people who say they are going to burn Night City to ashes.

Crazy, all crazy.

Myron Keys can only say this.

The more Internet and electronic companies where young people gather, the more serious the situation of collective leave.

It is said that the law does not punish the public, so the company's top management can only turn a blind eye.

"One more minute."

In Japan, the countdown to game release has begun.

Zero o'clock is the official release time of the digital version of the game, but at the same time, there are many people queuing up in front of many Yusei Electronic Entertainment official stores in Japan waiting to buy the physical version.

In the early hours of the night, hundreds of people lined up at some larger stores.

This has not happened for a long time.

Even with the release of Yuxing Electronic Entertainment's latest game console, this situation has not happened for a long time.

"Thirty seconds left."

Kazuo Murakami is already sitting in front of the game console. He is now frantically pressing the confirmation button of the controller, constantly trying to forcefully enter the Cyberpunk 2077 game world that has been downloaded in advance.

But every time the game console responded coldly.

'Sorry, this game is not released yet, please wait until the game is released to experience it.'

‘Countdown to sale: 00:00:29’

The countdown continued, but Murakami Kazuo refused to give up. He continued to press the confirmation button of the controller frantically.

He just felt that as long as he worked hard enough, there might be a bug or something that would allow him to enter the game a few seconds earlier.

"Ten seconds left."

Kazuo Murakami pressed the confirmation button on the controller faster.

But the response from the game console was as cold as ever.

At the headquarters of Youxing Electronic Entertainment, many night shift workers who perform Internet maintenance are staring at the server screen almost without blinking.

They all know that today is a special day. Even before the game is released, the servers are already under tremendous pressure.

Many users are constantly accessing Youxing Electronic Entertainment's servers, and the effect is no less than some high-frequency DDOS attacks.

Everyone present was sweating, fearing that there would be even the slightest problem in this most critical link.

"One second!"

Ding dong!

In Japan, many Yuxing electronic entertainment game consoles pop up a prompt message at the same time.

'Cyberpunk 2077 has been officially released. Players are welcome to enter Night City and enjoy the life in Night City!'

Kazuo Murakami, Oda Oda, Oda Oda, and many other game players pressed the confirmation button of the controller without hesitation at the same time.

The Cyberpunk 2077 logo immediately filled the entire screen.

The game is released.

(End of chapter)


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