On the second day of the new year, I continue to wish everyone a happy new year!
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"Fire Strike" and "Fire Dance" are the two ultimate skills of the "Fire Series".
"Fire Strike" is an upgraded version of "Fire Strike". This skill requires the magician to display a large number of small flames and attack the same enemy target at high speed. The powerful potential energy and instantaneous high temperature make this skill unique
Terrifying lethality.
"Dancing Flames" is a jointly upgraded version of the two skills "Floating Flames" and "Flying Flames". The magician also displays a large number of small flames, dancing wildly in a certain space with a fixed trajectory, and attacks.
The small flames in the space pass through all enemy targets on the route.
Due to the powerful direct attack and special auxiliary power of these two skills, the system has imposed restrictions on magic recovery for these two skills. That is, after using the skills, magic recovery including natural recovery, drug recovery and skill recovery will not be possible.
, until the end of the battle. And because "Fire Dance" is a continuous skill, it can only be used once a month. However, the fire element is not as stable as the earth element. Generally, within a month, the magician will appear.
The small flames will be decomposed into fire elements and disappear, so there is no limit to the quantity.
The basic form of the "Flame Series" is "flame". Different from the candlelight shape and size of the "small flame", the shape of the "flame" is thicker, like a fire lit on dry wood. But the "flame" is different from the "flame".
"Little Flame" also has something in common. That is, the flames manifested by the two skills have the structure of a flame core, an inner flame and an outer flame. The outer flame has the highest temperature.
"Flame" also has three functions: direct attack, status assistance and special assistance. Because they have the same structure, "Flame"'s direct attack, status assistance and special assistance are similar to "Little Flame".
The direct attack of "flame" also includes physical attack and high temperature attack. The magician uses magic power to drive the flame and let the flame reach high speed, so that it can carry out physical attack on the target. The potential energy of the flame is much higher than that of a small flame. And the flame
The shape is basically similar to that of a small flame. In terms of speed, it is not much slower than a small flame, so
The attack power is also more powerful. If the magician's elemental device capacity and magic value are enough, it can even reach the same attack speed as the Little Flame. In terms of high-temperature attacks, the high temperature of the "Flame" is no longer as shameful as the "Little Flame"
Shyly, the high-temperature radiation alone already has powerful attack power, let alone being directly burned by external flames.
The status assistance of "Flame" is also related to the high-temperature radiation of flame. The effect of high temperature allows the target to obtain status enhancement and recovery at a relatively distant place, and the recovery of health and magic values ββis also much faster. Using "Flame"
With status assistance, the possibility of accidental injury is further reduced.
The special auxiliary of "flame" is still high temperature to oppress and disturb the eyes. Higher temperature and denser fire element can achieve more effective disturbance effect.
In addition to the basic form of "flame", the "flame series" also has "fire pile", "flame", "fire pond", "flame rolling", "flame raging", "flame", "fire sea", "flame flying" and "flame dancing".
β and other skills.
"Fire" is an upgraded version of "Flame". This skill requires several flames to be gathered together to form a powerful fire. Compared with "Flame", "Fire" has stronger outer flame temperature and high-temperature radiation. However,
"Fire" is a static skill and cannot move. This skill has three functions: direct attack, status assistance and special assistance.
The direct attack of the "fire" requires the magician to directly materialize the fire at the target's feet or side, allowing the outer flames of the fire to lick the target, or use high-temperature radiation to cause damage. Although the attack power is powerful, the disadvantage is that it cannot track the attack. , the opponent is easy to dodge, and the attack range is too small.
The status assistance of "Fire" requires the cooperation of the target. After the fire appears, the target needs to find a suitable location to obtain status assistance. However, the status enhancement and status recovery of the fire are more powerful than that of "Flame". The effect can even be used by our own targets to practice.
The special auxiliary of "Fire" not only has the effect of high temperature oppression and disturbing the eyes, but also plays the role of blocking the enemy like earth skills. The pressure of high temperature is stronger, and the effect of disturbing the target's eyes is more significant. And Blocking the enemy can even have a better effect than earth skills. Because earth skills are fixed after they appear, the enemy can destroy them. Fire skills, on the other hand, need to dissipate themselves, and it is not easy for the enemy to destroy them. easy.
Since "Fire Pile" is a static and continuous skill, it can only be used once every two months. Two months is enough time for the fire element in "Fire Pile" to dissipate, so there is no limit on the quantity.
"Fire" is another upgraded version of "Flame". This skill needs to embody more fire elements in the flame and accumulate higher temperature in the limited flame form. Like "Flame", this skill also has direct attacks , status assistance and special assistance functions.
The direct attack of "Fire Flame" is similar in form to "Flame", except for the increase in mass, so it only needs to overcome the problem of increased mass. In principle, as long as the capacity of the elemental device and the magic value allow, it can achieve the same high-speed attack as "Flame" .However, the external flame damage and high-temperature radiation damage of "Fire Flame" far exceed that of "Flame". Whether it is direct attack, status assistance or special assistance, "Fire Flame" has obvious enhancements.
"Fire Pool" is an upgraded version of "Fire Pile". This skill requires connecting several fire piles together to form a large-scale fire pool. The increase in number also increases the temperature and attack range. This skill also has direct attacks. Status assistance and special assistance functions.
The direct attack of "Fire Pool", like the "Fire Pile", needs to appear directly at or around the enemy target, using external flame licking and high-temperature radiation to attack the target. Because the temperature is higher, the power is stronger. More importantly, , the attack range of "Fire Pond" is much larger than that of "Fire Pile". It can not only effectively control the target, but also attack a wide range of targets at the same time.
The status assistance of "Fire Pond", also because of the higher temperature and wider range, can allow more of our targets to receive more powerful status enhancement and status recovery around the fire pond, and the effect of training is also greatly enhanced.
The special auxiliary function of "Fire Pond" has three functions. The first is to suppress high temperature and disturb the eyes, the second is to block the enemy's troops, and the third is to hide one's own targets. In terms of high temperature to suppress and disturb the eyes, as well as direct With the enhancement of attack, this aspect will naturally be enhanced. In terms of blocking enemy troops, since the "fire pond" has a larger range than the "fire pile", the range that can be blocked is also larger. Basically, a fire pond plus a small number of troops , you can block a canyon.
The most outstanding thing about "Fire Pond" is that it hides your own targets. Compared with earth skills, using "Fire Pond" to hide your own targets has a more outstanding and unexpected effect. Because generally speaking, no one would think that you can hide people.
In the fire. The hidden target in the "Fire Pond" is mainly based on the lower temperature of the flame core of the "Fire Pond", combined with water skills, and the magic resistance of the target.
, can completely withstand the high temperature of the "Fire Pond". And the flame core of the Fire Pond happens to be on the ground. When the magician uses magic power to remove the flames of the Fire Pond, the target can directly leave the Fire Pond and form a surprise attack on the enemy target.
Another situation is that after directly using the enemy target to put out the fire, our target will take advantage of the enemy's relief and suddenly rush out to attack.
"Fire Pool" is also a static continuous skill and can only be used once every three months. Similarly, because three months is enough time for the fire element to dissipate, there is no limit on the number.
"Flame Rolling Attack" is the third upgraded version of "Flame". This is a one-time attack skill. It is a representative of the "Splash" family in the "Fire Series". It is characterized by powerful and high-speed group attacks. That is, several
The flames launch high-speed attacks in all directions at the same time. The rolling fire waves roll over the enemy target, first causing strong physical damage to the target. Although the high-speed moving fire element is not as good as water
The physical attacks of elemental and earth elements are so powerful, but they are enough to make the target drink a pot. They are followed by external flame licking and high-temperature radiation, causing second and third waves of damage to the target. Due to the relatively small attack direction of this skill,
It is scattered, and the targets in each direction do not receive many attacks, so the system determines it as a general group attack skill. It only has a one-hour cooling time and is very economical to use.
The special auxiliary of this skill inherits the high temperature oppression and eye disturbance of the fire skill. The temperature is higher and the flames are more, so both auxiliary functions can be used more.
"Fire" is another upgraded version of "fire". It is also an upgraded version of "flame". That is, the original "fire" based on flames is upgraded to a fire based on "flames". More
More fire elements make the fire have a higher temperature and cause damage to the target.
More, status assistance and special assistance are also more effective. In terms of direct attack, status assistance and special assistance, "Fire Pile" has been enhanced. This skill is also a skill that blocks the enemy, making the enemy more powerful than "Fire Pile"
"It takes more time and effort to remove the blockage.
Like "Fire", "Fire" is also a static continuous skill. The system allows this skill to have a three-month cooldown time. Similarly, three months is enough time for the fire element to dissipate, and there is no limit on the quantity.