Chapter 152 The Beginning of Faction Confrontation
Due to the ultra-high immersive experience that the game officials insist on pursuing, the campaign mode places a heavy burden on the core computer's physics simulation engine and ultra-intelligent computing power, which leads to the embarrassing situation of being open for a limited time. The so-called normal mode, rather than
"Semi-sleep" time used to maintain the core processor.
In order to compensate players, continue the plot structure of the campaign, and enrich the story details of the entire game world, "plot missions" came into being. Only in this way can the interaction between players and the game become more frequent and interesting~
Joining the army is undoubtedly the most effective way for ordinary players to greatly extend their campaign mode time.
After all, even a veteran like Liu Yifei cannot easily trigger plot missions casually, and it is even more delusional to fill up his game time with plot missions.
However, the campaign mode represented by the plot missions has extremely high strengthening feedback. Players will naturally not be satisfied with the rare number of plots. Even if the "daily training plot" issued by the military system is relatively boring, it will still become an opportunity for many players to strengthen themselves.
first choice...
Of course, these changes will only happen in the future. The current players are too "ignorant" in their understanding of the game. They are still in the stage of pursuing professional levels, additional attributes and equipment attributes. They will not be able to wake up for a while.
Come.
What Liu Yifei wanted to do was to take advantage of this time gap to quickly join the army and further widen the strength gap with ordinary players through four hours of stable training time every day.
Last week, because the recruits had not officially started training, Liu Yifei "stole" 2 hours of free training time every day like a thief and was already very happy. This week, he originally thought that he could finally increase the daily training time limit to four hours, but he can wait.
I actually opened the task list and took a look - the total time in the daily training directory turned out to be six hours!!!
But this is not all good news. Corresponding to the benefits of longer training time, the requirements of "elite" also come - physical strength will no longer be refreshed during individual training.
If it is the case of ordinary soldiers, the physical conditions between "daily training·running (30 minutes)", "daily training·sword attack (30 minutes)" and "daily training·shooting training (30 minutes)" are all separate
Calculated, players will default to a state of complete physical fitness when entering each small task.
This is actually a huge benefit. There is no need to consider the cost of physical recovery and the time spent waiting for recovery. You can do your best to train every time, which greatly improves the speed of improving basic attributes, but it will affect the player's performance in the game.
The training time under extreme conditions, to put it bluntly, means that the physical fitness is increasing, but it is difficult to develop some skills or even talents. The overall training effect is not as good as the full simulation during the battle.
But when it comes to Liu Yifei, all individual small training tasks use the same stamina gauge by default. If his strength is not enough, it means that he may not be able to persist to the end, and some daily training tasks will be forced to give up...
Fortunately, Liu Yifei's strength is very good~ he persisted for eight hours around the clock during the battle. A total of six hours here is not a big problem, that is, he cannot use his full strength willfully. Each individual small task must be carefully controlled and completed.
At the same time, in order to improve the efficiency of training, Liu Yifei instinctively began to prioritize tasks - actual combat drills and the like at the top. Although the physical exertion was greater, it would also allow the subsequent series of training to continuously deepen the adaptability to adverse conditions.
Ranked second is the proficiency training of various weapons. In the case of insufficient physical strength, how to swing the sword more stably, shoot, throw, etc. to ensure the strength and hit rate of the strike are issues that Liu Yifei needs to consider.
Finally, it was the turn of a series of basic physical strengthening such as long-distance running, weightlifting, squats, cross-country, etc. At this time, his condition was at a low point. These mechanical trainings that did not require too much attention allowed him to maintain focus on breathing control.
At the same time, you can also exercise your mental toughness...
After the arrangements were made, Liu Yifei began to carry out daily basic training according to his own adjusted training plan. In addition, he also spent two hours a day in normal mode - the training effect itself was more than twice as bad as in the plot.
, Liu Yifei couldn't live with himself in the remaining time, he didn't even bother to go to the palace martial arts field, and turned his attention to accumulating knowledge.
If he wanted to maintain efficient training in normal mode, the attribute "poison" was indispensable. He had to speed up his investment in research and development - and it could also be used to sell it for money!
The core value of "poison" may not be discovered by players for a while, but as an obvious effect, it is also excellent when used to fight BOSS and so on, especially the attribute poisons that weaken the power and basically have no physical attack.
If you are not afraid of the BOSS, selling to those big guilds will definitely sell well...
At the same time, the matter of "clearing the dungeon of Nightmare Wolf Lair" has also been put on the agenda~ It is now the eighth week after the official launch of the game. Before the end of the month, Liu Yifei plans to let players experience the so-called "Nightmare Wolf Lair".
The true meaning of the word "nightmare"~
Unlike Liu Yifei who devotes most of his energy to opening up the situation in the battle, trying to trigger plot tasks and constantly accumulating basic knowledge, millions of players in the game are still staying on the surface of the game, pursuing the so-called killing monsters in the normal mode.
Gain experience, gain equipment, hide professions, dungeon achievements, etc.
It's not that these things are not fun, but based on these alone, "Heroes of War World" is no different from other virtual games on the market. It just has a new layer of skin, and there is no soul connotation at all.
Among these "superficial" game contents, the most popular one is still the copy of "Nightmare Wolf Lair" that appears in Erathia.
Yes, so far, this is still the only official copy in the entire game. While it caused strong protests from other players of the seven races on the forum, it also caused an alarming "game immigration wave" to break out.
Some people directly deleted their accounts and rebuilt their characters in the castle camp, while some people traveled thousands of miles to come here with characters from other camps in the game just to experience the simple joy of completing a copy...
Of course, the only people who can do this are the towers, swamps, and elves, the other three so-called "light camp" players. At least they can still get basic public services in Erathia, and the teleportation array can be easily left.
Go away, it’s just because of the foreign race that all kinds of consumer prices are more expensive.
The players from the four tribes of barbarians, demons, dungeons, and undead next door are really miserable! It’s impossible to think about it! Because the NPCs in Erathia chase and kill them as soon as they see them, and they default to red names! The store refuses to buy or sell services, and the system
Without a mission, the teleportation array cannot sit still... Even players from other races will chase and kill them when they see them! Because Erathian players actually get extra military merit for killing these "dark camp" players!
Now all the Dark Alliance players are really going to be depressed...