Mou Feng also watched the meeting on the second morning of the Forest Carnival.
Then, I also witnessed the release of "Hollow Knight" and "Dead Cells".
Tell the truth.
When he saw these two games, he was even more surprised than the players.
2D game?
Linmu Studio’s new game is actually a 2D game?
Although Linmu Studio says it pays homage to classical game types, when watching it, it does feel like Linmu Studio is doing some fancy things.
In addition, even for 2D games, the quality of "Hollow Knight" and "Dead Cells" is very high.
but.
Because of the popularity of mobile games some time ago, he inevitably thought of more...
This made him unable to even take care of the fact that Lin Yao did not appear at the opening ceremony.
As for what he thought of... it's very simple, it's a mobile game.
Although the players don't think so.
But he is also a practitioner after all, so he is well-informed.
As soon as he watched the press conference, he thought of a possibility, which was to transplant "Hollow Knight" and "Dead Cells" to mobile phones.
Although the operation method is still a problem, although it is still a problem whether the current mobile phone functions can accommodate such a game, although the attitude of the players is still a problem... although there are countless problems.
but.
In the final analysis.
The two new games announced at Linmu Studio’s morning meeting this time are indeed small in size compared to previous new games.
It does seem more likely to be ported to mobile platforms...
how to say.
Probably because of the impression brought by the switch handheld mode.
He always feels like, can this thing be played on a mobile phone?
And Linmu Studio is not as simple as producing a game that gives people such a feeling.
Instead, two models were produced in a row.
This impression is even more profound...
"Could it be that Lin Mu Studio is already laying the groundwork?"
The moment Mou Feng ended the meeting in the morning and learned that these two games would be available on both consoles and PCs, he had this suspicion——
It’s not that Linmu Studio doesn’t value the mobile game market, and this carnival is not just for traditional gamers.
They have begun to lay the groundwork for a truly full-platform game!
All platforms including mobile phones!
Perhaps the new game announced this time is a signal. Maybe after some time, a Future S1 icon will be added behind the switch and PC icons!
but.
After the meeting, Mou Feng went to visit the player community.
My thoughts are a little unsteady again.
Because players are obviously looking forward to these two games, and they are not thinking about paving the way for mobile games.
plus.
Countless players also mentioned that two new games will be released at the ‘New Wave’ conference in the afternoon…
It makes people think that maybe Linmu Studio is really just paying tribute to old game types in the morning meeting, and there will be a big one in the afternoon...
so.
Mou Feng hesitated again.
but.
When the afternoon comes.
After the announcement of the first game of the new trendy meet-and-greet, "House Kitchen".
Mou Feng was sure that his idea was correct!
"This is definitely paving the way for mobile games!"
Mou Feng sat in front of the screen, looking at the cute painting on the live broadcast screen, which also made people wonder, "Can this thing be played on a mobile phone?", and said categorically.
If you say morning.
Linmu Studios has announced two new games that pay homage to classic game genres.
What to say this afternoon!?
The promotion says it’s trendy, and the gameplay concept of “Kitchen Kitchen” is indeed trendy, but the game feels in line with the two new games this morning!
They are all subtle in size, and they always make people wonder, "Can this thing be played on a mobile phone?"
From this point of view, although the concepts of the classical and new trend meetings are different, the purpose is the same!
"Hollow Knight", "Dead Cells", "Kitchen" and the games that will be announced soon will all be games of this kind of subtle size!
Lin Mu Studio is such a good idea!
The mobile game was not directly announced at the Forest Carnival.
But he used this method to play the sausage-slicing tactic!
"Two games that pay homage to classics, two cooperative games with cute graphics and novel gameplay! You really have them!"
Mou Feng looked at the screen, inexplicably excited.
This is because he thought that after seeing clearly the purpose of Linmu Studio, he had a subtle feeling that Linmu Studio might be no different from other game companies.
It turns out they can’t give up on mobile games!
It turns out that they are also attracted by the huge turnover of mobile games!
turn out to be……
The more Mou Feng thought about it, the more excited he became.
until.
Wang Mang's voice was broadcast through the laptop's loudspeaker.
He suddenly came back to his senses.
Look at the screen.
Then.
Thump thump thump…
The creepy piano sound suddenly sounded!
He didn't hear Wang Mang suddenly utter the phrase "cooperate to escape" in a roundabout way after "The Mischief in the Kitchen".
but.
But he witnessed it with his own eyes...
The stage lights were turned off instantly.
Michael Myers, wearing a blue jumpsuit, a mask on his head, and a kitchen knife in his hand, slowly walked out of the darkness and walked into the falling moonlight...
Under the moonlight.
Michael, wearing a blue jumpsuit, is looming, dark and unclear.
His heavy breathing was clearly audible through the mask.
Immediately afterwards.
He raised his hand, and the kitchen knife in his hand was exposed to the moonlight, reflecting a pale white color.
At the same time, the trace of blood on the tip of the kitchen knife was reflected in the pupils of all the viewers...
This is paired with the increasingly urgent monotonous piano sound.
Just like.
He stood in front of everyone.
See this scene.
Mou Feng took a deep breath, his whole body was shaken, and then said: "????????"
This...is a cooperative game??The cooperative game announced later in "Kitchen"!?
He had the exact same idea as Li Yu.
And he hasn't recovered yet.
This chapter is not over yet, please click on the next page to continue reading the exciting content! Li Yu and other players at the scene have not yet recovered.
Another beam of moonlight fell again.
then.
Zila——
The sound of a chainsaw being pulled came.
Then there was the tragic sound of the saw chain turning.
A strong man carrying a chainsaw, who looked like he had just walked out of a slaughterhouse, slowly walked under the second beam of moonlight.
Then, waving the chainsaw, he started dancing crazily...
His chainsaw was stained with scabbed old blood, his face was a grotesque mask sewn from human skin, and his dancing posture was stiff and uncoordinated...
……crazy.
When everyone sees this character, the first thought that comes to mind is crazy!
This kind of madness directly amplifies the uneasiness in the players' hearts again.
Accompanied by a life-threatening BGM.
Meet and greet venue.
A low cry sounded...
"Fuck...!"
Then.
Players constantly raised their hands and desperately touched their other arm, trying to smooth out the goose bumps on it.
But it's not over yet...
The third beam of moonlight fell again.
And this time.
There is no sound of chainsaws.
There was only a rustling sound, as if something was rubbing against the ground.
And soon.
The audience will know what is rubbing the ground.
That's a person.
A woman wearing a pale white dress, with thick waist-length hair covering her entire face... She slowly crawled over from the far end in an extremely twisted and weird posture.
Compared to the previous two.
She didn't even make a sound of footsteps, she was very quiet.
Not to mention there was a madman dancing crazily in front of her, because with the background, she looked like a lady.
but.
This quietness.
But it didn't bring much sense of security to the audience.
As the woman with black hair covering her face and flowing white clothes crawled under the moonlight, she slowly raised her head and looked at the camera.
The thick black hair that covered her face seemed to be falling off.
And seeing this scene, in the live broadcast room.
moment.
"No! Don't show your face!!!"
"Damn, I'm scared...don't let me see your face!"
"Bless, bless!"
"No! Don't show your face! I won't look!"
"Fuck!! Why did the painting style change so much!?"
"..."
Real-time comments, soaring instantly.
Many viewers who were watching the meeting alone raised everything around them that could block their sight and blocked it in front of their eyes.
He looked like he wanted to see it but didn't dare to see it.
As for inside the venue.
At the moment when the other party's thick black hair was about to fall off, Li Yu felt his heartbeat slow down by half a beat.
Everyone was numb.
fine.
finally.
The black hair still hasn't fallen off.
but.
Sadako's true face was not revealed, but the fear caused by it became even stronger...
And the next second.
The fourth beam of moonlight.
It fell.
"Ha ha ha ha ha ha ha……"
Crazy laughter came from far and near.
Accompanied by the clicking sound of high-heeled shoes hitting the ground.
A sexy girl wearing OL outfit slowly walked into the moonlight.
With a twisted smile and blood on both sides of her red lips, she held a small paper knife with scraps of human tissue hanging on the blade, and slowly looked at the camera.
Sexy and crazy.
Full of twisted malice.
She raised the hand holding the paper knife, then put it to her lips, with a distorted expression and screamed: "say my name!"
This is the first character with lines.
The first three roles.
Although there was a lot of movement.
But neither of them spoke.
until.
This character appears.
And it just so happens.
Most players know her...
So very quickly.
After a player whispered, he whispered back: "The bloodthirsty witch...Katherine."
The player responded with a shocked look on his face.
Far more than just one…
at the same time.
Sky Fox.
When Mou Feng heard the sharp and crazy "say my name", he was shocked and suddenly came back to his senses.
He stretched out his hand and pointed at the screen: "Fuck!!!"
This is not a game that makes people wonder, "Can this thing be played on a mobile phone?"
rather say.
Is this a game that children can play!?
Is this a cooperative game??
…
Five whole minutes!
five minutes!
Various monsters and monsters appear one after another.
It's like an exhibition of evil spirits, and it's like a gathering in hell.
All kinds of twisted, weird, crazy, and abnormal creatures appeared one after another, standing under the moonlight, and then looking at the audience.
More and more moonlight is falling down.
Every time the audience feels that they have become accustomed to it, there will be a new scary character that refreshes their understanding.
The madness stirred up the tense nerves of the audience.
at last.
A total of eighteen evil spirits appeared in the moonlight.
finally.
After the last evil spirit appears.
The next person to appear is no longer an evil spirit, but a normal human being.
The player's tense nerves finally relaxed a little.
And Li Yu was at the moment when the first normal human appeared.
He immediately leaned back, slumped against the back of the chair, breathed a sigh of relief, and released his clenched hands.
Until then.
Only then did he realize that his palms were covered in sweat...
Li Yu wiped his hands, then raised his head again, looked at the nervously looking human characters on the screen, and murmured to himself:
"What the hell kind of game is this..."
"ah--"
Before Li Yu could finish speaking, he was interrupted by an extremely sharp scream.
He was so excited that his waist immediately left the back of the chair and straightened.
on the screen.
The originally good human characters appear, and the style of painting changes suddenly.
A young woman with short blond hair walked slowly into the moonlight with a panicked expression.
It's pretty normal here.
But the next second.
Behind her.
Suddenly there was a dull sound of footsteps!
Then.
Urgent music sounded, shrill and shrill, as if a demon was approaching.
The young woman with short blond hair looked back, then immediately screamed and ran forward.
Running away from the moonlight, running away from the area that the camera can capture.
The appearance of human characters was interrupted in this way.
The dull footsteps got closer and closer, and then a huge figure flashed away and chased forward.
And on the screen.
Immediately and seamlessly switched to the promotional video...
Li Yu: "..."
The game's promotional video is not complicated, it's simply...a horror movie.
Weak, pitiful and helpless ordinary people are running around in the face of powerful, cunning and insidious evil spirits.
Or they scream and run around in the face of the approaching killer, or they squat down to fiddle with the generator, or they are chopped down and have an iron hook pierced through their shoulder blades and hung in the air...
In short, the gameplay of the entire game is basically displayed in the promotional video.
but.
How can the audience think about how to play this game?
They are still immersed in the confusion of "it was obviously "Kitchen" one second ago, but what kind of horror movie is it now?"
so.
Until the promotional video is over.
Many players actually don't understand how cooperation works in this game...
On the contrary, after the promotional video was played, I was shocked again...
on the stage.
The game promotional video has just finished airing.
There was a snap.
The lights came back on.
And maybe it’s because it’s too abrupt, maybe it’s because the sound of turning on the lights is too loud, or maybe it’s because the press conference for “Dead by Daylight” just left such a deep impression.
In short.
The moment the light is turned on.
Many players at the scene subconsciously assumed defensive postures, or raised their hands to cover their faces, or even raised their legs to be more exaggerated.
In a crouched position, facing the stage.
For example, Li Yu... has such an embarrassing posture.
And this made Wang Mang, who was standing at the center of the stage again, feel very embarrassed...
My only thought is...
Forehead.
It’s better not to say that these were Lin Yao’s ideas.
Otherwise, Lin Yao will do all the bad things again...
Fortunately.
The audience at the scene was just because the contrast between "Kitchen" and "Dead by Daylight" was too strong... The various twisted characters in the second game were well created, the atmosphere was well enhanced, and there were music bonuses and forest work.
It was fun to have fun in the room... In short, it was just a slight stress reaction.
Not really timid
So very quickly.
After discovering that it was just the lights on the stage that turned on, it was not that the stage was filled with twisted evil spirits.
Many spectators at the scene reacted and lowered their hands in embarrassment.
Wang Mang also spoke at the right time to ease the embarrassment: "This is the second new game we will have at our afternoon meeting, called "Dead by Daylight"."
"This is a fun game."
"I will introduce it to you in detail next."
"Considering that the temperament of this game is indeed quite different from the previous game "Kitchen", I will not invite my colleagues to come up."
"Let's talk about this game first."
"..."
Compared with Zhang Tian, Wang Mang appears more mature, after all, he is older.
but.
As soon as he said these words.
Whether it is the audience in the live broadcast room or the audience at the scene, words like FUCK are on the lips...
You also know that the difference in temperament is indeed quite big!?
You know it too!!!
Then you still put it behind "Nonsense Kitchen"!?
Then you still play a cooperative game!?
What a cooperative game!
Oh shit!
"First of all, although the game "Dead by Daylight" requires players to cooperate, our own definition of this game is not a cooperative game."
“We internally, or more accurately, Lin Yao calls this game a ‘survival horror escape asymmetrical competitive game’.”
On stage.
Wang Mang didn't know that the player had a lot to say, so he continued to speak.
And what he said worked well.
When they heard the fresh word "survival horror escape asymmetric competitive game", players stopped complaining instantly.
Instead, he showed an interested expression.
"As for what a 'survival horror escape asymmetrical competition game' is...survival horror escape is literally an asymmetrical competition...it's very simple."
Wang Mang saw the expressions of the audience in the audience, smiled softly, and said while pacing: "As the name suggests, asymmetry means that players will be divided into two different hostile camps, and one camp will be significantly stronger than the other.
One camp."
"This is asymmetrical competition, this is "Dead by Daylight"."
As his voice fell.
On the big screen, the title of the game appeared.
"In each game, five players will participate. One player will play the role of a ferocious evil spirit, using a first-person perspective, while the other four will play survivors, using a third-person perspective."
"Players who play the role of survivors have a very simple purpose, just one - to survive!"
"Because of the third-person perspective, you will be able to better observe the surrounding environment and avoid those ferocious evil spirits.
In addition to avoiding, you also need to repair the generators on the map to open the escape door and escape."
"This process is cruel, because you are weak and have almost no backhand power, so you need a certain amount of cooperation... For example, someone must restrain the evil spirit to help others get time to repair the generator."
"For example, we need to divide the work reasonably and repair the engine as quickly as possible."
"Another example is to help your companions heal as much as possible, because the injured companions will keep moaning."
"Of course...under strong pressure, players can also make cruel and correct decisions."
"..."
Following Wang Mang’s explanation.
On the big screen on the stage, real-time game footage began to appear.
Movement, escape, repair, treatment, rescue...
It's not difficult to play.
It can even be said to be simple.
but.
Dark and scary maps, various scary sound effects and atmosphere creation, and unique gameplay...
Things revealed by the game.
It's so novel and attractive...
Off stage.
Li Yu raised his head desperately.
Relax your tense nerves.
Pictures of playing this game began to pop up in my mind...
"As for players who play evil spirits, although the first-person perspective will obstruct your vision, you will have powerful abilities. Each different evil spirit will also have special abilities."
"And your purpose is also very simple - don't let anyone escape!"
On stage.
Wang Mang stopped, paused, and then began to introduce the other camp: "You are going to chase the escapees, attack the escapees, and then sacrifice them."
This chapter is not over yet, please click the next page to continue reading the exciting content! "But be aware that chasing a survivor for too long will cause other survivors to quickly repair the generator, making it easier for the survivor to escape, so you
You also need to make a decision..."
"After you chase and cut down the survivors, you need to move the survivors to the hook and sacrifice them. When the survivors are hung up on the hook for the first time, they will not be sacrificed immediately."
"His teammates can rescue him, and the survivor has a chance of breaking free on his own. You can just stand guard and watch the other person being sacrificed."
"But in this way, other escapees will have plenty of time to safely repair the engine in a non-threatening environment, and then escape smoothly..."
"And if he leaves his prey to hunt down other survivors, his teammates will come to rescue him..."
"So, although you have powerful abilities, it is not easy to stop everyone..."
On the big screen on stage.
The picture changes.
Start demonstrating how to play the evil spirit camp.
It is in sharp contrast to the perspective of the escapee just now.
Evil spirits are powerful and invincible.
Possessing unparalleled pressure...
Off stage.
Players looked at the game screen and their eyes lit up again.
Damn it...
Play as a survivor and... a killer?
"Yes, Dead by Daylight is such a game."
"A game of killers and escapees."
"The lineups of both sides are not symmetrical. One side is strong and the other is weak. But no matter which side you play, players need to fight wits and courage, figure out the thoughts of their opponents and teammates, and then use strategies to achieve their respective goals."
"And this is a 'survival horror escape game'!"
Wang Mang faced all the players head-on, smiled softly, and continued: "This is... the 'asymmetrical competition' game!"
He just finished speaking.
On the big screen on stage.
Immediately, the exciting clip of "Dead by Daylight" was played...
On the survivor's side, when the powerful evil spirit approaches, the heartbeats gradually increase in volume, and when the evil spirit chases after them, the manic drum beats are like reminders.
Faced with the powerful killer who is approaching every step of the way, they are uneasy, they scream, they run away...
On the other side of the evil spirits, they are powerful, terrifying, and possess unparalleled power. They are observing in the dark, chasing after the survivors, and they are laughing wildly...
Two camps.
different purposes.
Asymmetric confrontation.
Off stage.
Li Yu looked at the picture on the screen, looking at the new gameplay that he had never played before, or even seen before... His palms became sweaty again, but this time, it was not because he was nervous.
But because of excitement!
He opened his hand and wiped his palm with his trouser leg.
Then he wiped it... He suddenly thought of something, turned his head suddenly, and looked behind him again just like in the morning.
etc.
wait……
Trendy...
Asymmetric confrontation...
Damn it...
Linmu Studio has created a new game type!!?
"Thank you everyone."
On stage.
Wang Mang began to bend down to express his thanks and ended the explanation of the game.
At the same time, in the live broadcast room.
Real-time comments started to soar...
The players all reacted now.
But they didn't say much.
Because at this time, there is only one word that can express their mood at the moment, and that is - "WTF!?"