Yun Xiaohan learned [Parry], on the one hand, because the emergence of the game cabin greatly reduced the difficulty of operating [Parry], which has great potential for exploration; on the other hand, it was out of consideration for his own development.
As his size continues to increase, especially after his third bloodline awakening and the awakening of the giant bloodline, it is very likely that he will gain the ability to hold two-handed weapons with one hand. By then, he will be able to hold a two-handed giant sword with the size of a giant sword.
, it will be much easier to parry.
Shield blocking and parrying each have their own advantages.
The first advantage of shield blocking is that the range is much larger, not to mention that the [Flash Dance Giant Shield (upgrade)] used by Yun Xiaohan is considered to be extremely large among giant shields, and can block the attacks of multiple enemies at the same time.
The second is operability and stability. Shield blocking does not require any operating skills, and it is not easy to make mistakes when blocking. The stability is much higher, and it does not depend much on the player's attributes.
The advantage of parrying is that it can fully utilize the player's strength and physical attributes, thus reducing attack damage to a greater extent.
Parrying does not consume much stamina. Unlike blocking with a shield, holding it up will continue to consume stamina.
The final parry can also perform a freeze test, which can put the enemy into a frozen state. If used well, it can be used as a control skill, which is also something that shield block does not have.
And considering the rule nature of parry, the stiffness caused by it after triggering the check cannot be controlled by the resistance save. In other words, as long as the attribute check difference reaches the requirements, whether it is a BOSS or a hero-level NPC, it will still fall into stiffness. This is
Quite a bug.
During the leveling process, Yun Xiaohan upgraded a batch of skills.
[Breaking Roar] Upgraded to level 5, it will send out an oppressive roar to all hostile targets within 20 yards (originally 15 yards), causing them to be gutted within 8 seconds. The movement speed will be reduced by 50%, and the damage caused will be reduced.
25%, and cause (5002.7*strength) damage (originally 2502.4*strength). If the enemy is in a hard control state such as dazed, knocked down, knocked up, or frozen, the damage will be increased by 80% (originally 70%
), cooling time 25 seconds.
[Bear-breaking Roar] can continue to upgrade after reaching level 5.
[Bear-breaking Roar] If it can be combined with the hard control state, the damage is actually not bad, not too low.
[Lightning Strike] has been upgraded to level 4, the skill damage has changed from (2001.7*Intelligence 1.3*Magic Attack Power) to (4001.9*Intelligence 1.5*Magic Attack Power), and the cooldown time has been reduced from 8 seconds to 7 seconds.
[Cut the Wind (Mutation)] Upgrade to level 5, the duration of the suffocating space is extended from 7 seconds to 8 seconds, and the attack range is also increased. It was originally a 45-yard, 30-degree fan-shaped range, but now it is 50 yards, 45-degree angle.
Sector range.
Because the skill user's weapon size and physique will affect the attack range of [Zhanfeng (Mutation)], even if the weapon and physique are large enough, the fan angle can be increased and can be used through a shield.
Therefore, the actual attack range of Yun Xiaohan's [Zhanfeng (Mutation)] is about 60 yards and 60 degrees, which is very large.
Other skill attributes including the continuous damage of suffocation remain unchanged.
Because it is a mutation skill, [Zhanfeng (Mutation)] can still be upgraded after reaching level 5.
[String of Provocation] has been upgraded to level 4, and only the cooldown time has changed, shortened from 22 seconds to 21 seconds.
[Hegemony] Upgrades to level 4, removes all control effects on the user (excluding continuous blood loss effects such as poison and bleeding, and does not include effects that reduce defense or attack), and is immune to any attack for 6 seconds.
Limits the skill and gains 65% additional movement speed for 2 seconds (originally 60%). During the duration of the skill, the player's physical attack power increases by 32.5% (originally 30%).
[Shield of Nezakan] Upgrade to level 2. Because this skill will reduce the attack power, it is not used much during leveling. I usually use it before sitting on the floor, or use it to brush while running.
Skill experience, so the upgrade is a bit slow.
After activation, it reduces the physical damage and spell damage received by 95%, removes all current negative status, and increases the resistance to negative status by 52.5% (originally 50%), and the final damage is less than 250 points (originally 100 points).
The attack will not cause damage to the skill user. After use, the physical attack power is reduced by 47.5% (originally 50%), the movement speed is reduced by 50% (originally 50%), and the duration is 32.5 seconds (originally 30 seconds).
Cooldown time: 9 minutes and 40 seconds (originally 10 minutes).
[Breath of Life Whisper] Upgrades to level 2, the damage and recovery limit have not changed, only the duration and cooldown time have changed.
The duration of Level 1 [Secret Word of Life Breath] is 30 seconds and the cooling time is 3 minutes. The duration of Level 2 [Secret Word of Life Breath] is 35 seconds and the cooling time is 2 minutes and 50 seconds.
[Space Barrier] Upgrades to level 2, the durability of the space barrier increases from (25%*own life limit 3*intelligence 1.5*magic attack power) to (30%*own life limit 3.5*intelligence 2*magic attack power).
The internal and external attack reduction has also been reduced. It was originally reduced by 15% of spell damage and 7.5% of physical damage, but now it is reduced by 13.5% of spell damage and 6% of physical damage.
There is no skill mutation in the upgraded skills, but this is considered normal. This kind of good thing is unlikely to happen often.
After this batch of skills have been upgraded, there are only six skills left that can be upgraded in the short term. Once they are all upgraded, the skill experience bonus brought by the three [Strasbourg Recapture Battle] has been absorbed.
A large number of skills will have to wait for a long time.
Since most of the skills upgraded today are range skills, proportional blood deduction skills, and defensive skills, the improvement in leveling efficiency is very small.
So by 7:00, Yun Xiaohan's experience has only risen to 32.98%.
I have been grinding the Red Mountain Horned Demon for 7 hours and got a total of 11 drops.
1 [Strange Sydney], 6 pieces of purple equipment and 3 pieces of yellow equipment, and a skill book.
In addition to the 4 ordinary items in the purple equipment, there are also two items with good attributes, but Yun Xiaohan still doesn't like them, so he still has to sell them, which can be sold for about 34 gold in total.
Two of the three pieces of yellow equipment have average attributes. One of them is not used by followers and can only be sold, and the other is a yellow ring.
Equipment special effects: You can store two sets of equipment in your belt for replacement. When performing one-click equipment change, the time required for the equipment change changes from 2 seconds to 1 second. There is a 50% chance of being attacked during the equipment change without affecting the equipment change.
Read the article.
Although the attributes of this belt are not great, they are definitely not bad, not to mention that it has a relatively low explosive rate.
Since it increases agility and intelligence, and also adds 10% agility, Yun Xiaohan will definitely not be able to use it himself. He can just give it to Charlie John when he returns to the territory.
Except for a piece of inner armor, Charlie John's equipment has been gathered together. The set of level 55 purple leather armor and the set of level 55 jewelry that he originally brought are useless. He will take them all apart when he replaces them later.