If the cavalrymen colliding with the wall and falling from their horses reflects the hardness of the earth wall, what follows is the durability of the earth wall.
After blocking about 10 cavalry in a row, the durability of one of the four walls was exhausted, and then the whole disappeared. This is of course because the collision ability and destructive power of the low-level cavalry cannot be compared with that of the high-level cavalry.
, but the high durability of the earthen wall itself also plays a big role.
As soon as the earthen wall was broken, a 30-yard gap immediately appeared, and the cavalry behind them immediately filed in.
Because the cavalry had already charged in, they could no longer use earth walls to block the gap where enemies were already present. However, Yun Xiaohan had already prepared for this. As soon as the earth walls were broken, all players with shooting range skills of more than 30 yards would immediately be able to attack them.
Focus your fire on the gap and use crowd control skills to limit the influx of enemies.
After the cavalry passed through the gap, the original cavalry formation could not be maintained naturally, and the personnel became extremely dense, which allowed the players' range skills to hit more enemies.
Although the control skills of most players are not particularly powerful, because the enemies are not strong and the additional resistance of the cavalry formation is no longer available, the range deceleration skills can exert good effects, and the hard control skills have a relatively low probability of falling.
Much higher.
It can be said that taking advantage of the entry restriction of this gap, enemies need to line up to enter, which not only reduces the enemy's speed sharply, but also creates excellent output conditions for players.
In order to pass through this gap, nearly half of the enemy's cavalry that had passed through fell off their horses. The speed of other cavalry was also reduced to about 1/3 of the original due to the superposition of multiple deceleration skills, and their health was generally beaten.
A lot of them were lost, and even 1/5 had entered a state of residual health. The fallen cavalry and horses also hindered the enemy's progress.
In the short distance of about 10 yards from the first earth wall to the second earth wall, the enemy cavalry suffered the loss of nearly 100 cavalrymen.
When the enemy began to attack the second earth wall, most players still repeated the previous operations, but because the distance was 10 yards closer, some of their previous skills with insufficient range could be used, although some players used them in the previous round.
The skill has no CD yet, but overall, both the overall output and control have been improved to a certain extent.
At this time, Yun Xiaohan no longer cared about the results of the players. He immediately commanded the 3rd team to build a third earth wall 15 yards in front of the player group, and at the same time asked the "greasy team" of the tactical team to
After breaking through the wall, use skills to control the gap.
The core of the "Greasy Group" are 4 "Water Mages" with [Grease Technique]. They can create a square greasy area with a radius of 15 yards * 15 yards. Enemies passing through this area need to pass an agility test. If they fail the test, they will be killed.
They will slip for 1 second. If the player continues to walk in the greasy area, they will be subject to a round/2 second agility check. If the check fails, they will still slip.
If the test is passed but the agility value obtained by rolling the dice does not exceed twice the test requirement, the speed will be reduced by 80%. If it exceeds the one time, it will only be slowed down by 40%. If it exceeds 2 times, it will not be affected. (In addition, this skill is affected by the player's weight and the stability of the bottom plate.
sexual influence)
It can be said that this skill is a very disgusting skill for early players and players who have not learned agility attribute growth skills, but the casting range of this skill is much closer than [Earth Wall Spell], only 20 yards range.
, the duration is also much shorter, only 10 seconds, and after leaving the greasy area, the deceleration effect is gone.
In addition, this skill cannot be thrown directly at the enemy's feet, it can only be thrown on the only way.
[Grease Technique] is not easy to use in individual battles. In the later stage, with the improvement of player attributes and the popularization of long-distance displacement skills, its effect will be weakened a lot, but in large-scale team battles in the early game
It is indeed a magical skill, especially suitable for dealing with NPCs.
Now as long as two players with [Grease Technique] cooperate, they can seal possible gaps, which will undoubtedly play a great role.
Because the enemy cavalry was greatly slowed down, the impact force was sharply reduced, and the damage caused to the earth wall was also reduced a lot. It took a long time for the earth wall to be broken, but in contrast, the self-inflicted counter-injury and falling horse after the impact
The probability is also much lower.
But this time, I don’t know whether it was the enemy who had learned the lesson, or it was just a coincidence. Although it took a lot of time, the two walls near the middle of the second wall were broken through in a very close time, and the gap suddenly widened.
Double.
And the very few cavalry who chose to go around also happened to go around both sides of the first wall at this time.
Yun Xiaohan did not panic. So far, his tactical responses have been very effective, which gave him great confidence.
In addition, at the moment when the two earth walls collapsed, the four mages of the Greasy Group completed their tasks very well and completely sealed the gap perfectly.
The main contribution to this result was that he, who failed the Chinese language course in college, was the captain of the greasy group. Long before the wall collapsed, he had determined the casting ranges of each of the four water mages according to the edge of the earth wall and stood in position.
After the second earth wall was accidentally broken, he reacted quickly and cooperated with another player to seal the gap immediately. Yun Xiaohan praised both his preparation and adaptability.
As soon as the greasy spell was spread on the ground, it had a great effect. Although the agility of the horses was not low, 1/10 of the cavalry who passed the greasy spell slipped immediately. The result of this fall was naturally falling off the horse.
Most of the cavalry that did not slip were slowed down by 80%, and only a few were slowed down by 40%. As for the cavalry that was not affected at all, there was no cavalry at all.
Although the probability of 1/10 is not high, even if it is close to the outside of the greasy zone and is only slowed down by 40%, it will have to pass at least 1-2 agility checks in the greasy zone, and more cavalry will have to pass 3
-5 rounds of agility check, which greatly increases the chance of slipping.
What makes Yun Xiaohan most satisfied is that when an enemy in a slipping state is attacked, the probability of a critical hit will be increased by 50%, which greatly increases the damage done to players. In addition, the health of the leading cavalry has been reduced.
There weren't many. The first batch of enemy cavalry that rushed into the greasy area were all killed before they even got through 1/3 of the greasy area.
This result not only reassured Yun Xiaohan, but also gave other players in the empire team full confidence in Yun Xiaohan's command and tactical arrangements.
Players are very affected by emotions. Once they gain confidence, their operational level will improve a lot.
The resistance to Yun Xiaohan's command that still existed was reduced to almost nonexistent. This in turn affected the cooperation between players and increased their recognition of mid-level commanders in subsequent battles.
In fact, players are equivalent to "thugs". They lack restraints and have no mature and reliable command system. They are not afraid of death because there is no loss in death, but they can only fight with the wind. Once the battle situation goes wrong, they will immediately