Chapter 3 Smooth Development

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System prompt: Rewards are being settled

Win more with less: 10% random reward

The weak defeat the strong: 10% random reward

No damage: random reward 20%

Unused magic: 20% random reward

Stage 2 high-difficulty battle: fixed reward 100%, unlock special random rewards.

Fixed reward: 200 gold coins, 4 ores, 400 experience

Random rewards are being drawn:

The total random reward bonus is 60%

Please select a random reward type:

The inventory increases, the occupation time increases, and the recruitment cost decreases.

Special options for high-difficulty battles: the right to recruit random harpies to upgraded units

The inventory refers to the upper limit of the troops stored in the wild nest, and the duration refers to the time the wild nest is occupied.

Different from stand-alone, the wild nests in the Heroic Soul World generate troops according to a fixed time, and there is a limit on the occupation time. When the time is up, the wild nests will disappear.

"If there is something special, choose special. If you don't choose special, you are a fool!" Qi Ge rubbed his hands and chose the right to recruit upgraded troops.

Even the most common harpy witch randomly selected is not a loss. The first-level harpy has only 6 speeds, and the second-level harpy witch can have a full 9 speed, and has the god-level characteristics of attacking and returning and being immune to counterattacks.

System prompts: Random Harpy upgrade unit recruitment rights are selected.

Randomly

Congratulations on obtaining the right to recruit Harpies.

Harpy Hag! Now it’s official! Qi Ge rubbed his hands. The player “Long Live the Minotaur”, one of the top ten lords in the previous life, got his start by relying on Harpy Hag.

He also posted a video in which 30 harpies destroyed 300 griffins without any harm, and the harpies became gods in one fell swoop.

After the rewards were settled, Qi Ge returned to the big map and couldn't wait to enter the Harpy's lair.

system hint:

You have entered the harpy's lair, belonging to: Seven Doves.

The output of the nest is 2 units/day, and you have permission to occupy the nest for 3 days.

There are currently 6 units of harpies waiting to be recruited in the nest. You can spend double the recruitment quota to recruit harpies.

Harpy Hag:

Dungeon Level 2 Hidden Troops

Speed:9

HP:9

Defense:4

Attack:7

Damage:1~6

Stunts: Fly. Attack and return. Attacks are not counterattacked. Steal speed.

The recruitment price is 240 gold.

Stealing speed: When the harpy attacks an enemy, it will steal 1 speed point from the enemy. The harpy can steal up to 5 speed points and the enemy's remaining speed is at least 1.

The seven pigeons had saliva all over them, so they quickly wiped it away and directly recruited the three harpies.

3 harpies, hags with human faces and harpy bodies. Although their names are hags, they are unexpectedly pretty. They are the kind of cute ones that orcs will react to.

After collecting the Harpy Hag into the unit card and spending 100 gold coins to refill the ammunition of the Centaur Archer, Qi Ge continued to explore the map.

After searching around, Qi Ge determined that he should have been randomly born into the level 2 monster area.

The surrounding enemies are basically level 2 troops. You can occasionally see level 3 and level 4 troops, but rarely level 1 troops.

Normally, players' birth points are the main cities of their respective forces, and are surrounded by level 1 monster areas. To break through the level 1 monster area, it is usually possible for players to reach level 10 and unlock the primary profession.

When you come up, you encounter a level 2 monster area, which is a hell difficulty start.

If Qige hadn't been lucky enough to have an invincible centaur archer among the refugees, he would have probably shut down and hung up long ago, let alone farming as happily as he is now.

This also means that it is difficult for Qi Ge to meet other players in the early stage, and it is difficult to return to the main city to complete tasks, so they can only work hard in the jungle.

Qige made a summary of the information collected. Nearby targets worthy of action include a lucky spring, a swan lake and a garden of truth.

Qi Ge thought about it and prepared to knock down the Garden of Truth first.

The guards of the Garden of Truth are the Gargoyles, the level 2 soldiers in the tower. They are flying soldiers with both speed and defense. The number is between 21 and 50. But with the Harpy Hags, Qi Ge thought he could give it a try.

Walking around a huge boulder in the forest, Qi Ge looked at the Garden of Truth in front of him.

The garden is surrounded by flowers, and there is a stone platform in the middle with a book on it.

There is a gargoyle statue standing next to the stone platform. If a player does not pay attention and opens the book directly, he will be attacked by the gargoyle.

The Gargoyle moves continuously for two rounds and can quickly stick to the face of the long-range troops. Most of the long-range troops do not move very fast, and it will be a tragedy if they get close.

Qi Ge carefully stepped into the Garden of Truth, crouched along the edge of the garden, and used the cover of the flowers to get behind the gargoyle.

After successfully getting around the gargoyle, Qi Pigeon lay on it and crawled forward.

Gargoyles have a characteristic that they are a bit like frogs. They have poor vision of stationary objects but are extremely sensitive to moving things.

After successfully lurking behind the gargoyle, Qi Ge suddenly jumped up from the ground and hit his head on the gargoyle's butt!

Eat my headbutt!

system hint:

If the sneak attack is successful, the enemy's morale will be reduced by 1, and we will get an extra round of action opportunities.

Enter the battle.

Qi Ge's perspective was pulled to the sky, a small 40*40 battlefield.

This time the seven pigeons divided the 12 centaur archers into one team, and the three harpies into 3 teams.

There are a total of 8 teams on the opposite side, 6 teams of level 2 and 1 gargoyles, each team has 6. 2 teams of 2 and 3 level obsidian gargoyles, each team has 6!

Obsidian gargoyle? Damn, this is another difficult battle! Qi Ge is going to curse!

Obsidian Gargoyle:

Speed:10

HP:18

Defense:8

Attack:5

Damage:1~4

Special skills: Flying. Attacks are not counterattacked. Damage magic is absorbed. Long-range damage reduction is 50%. Stone statue.

The Obsidian Gargoyle is the most famous hidden unit in the Gargoyle tree. The architectural drawings of the Obsidian Gargoyle in the previous life were also sold at sky-high prices, and they are extremely expensive!

Because the Obsidian Gargoyle has perverted stunts, including damage magic absorption, long-range damage reduction, and stone statue transformation!

The absorption of damage magic means that the Obsidian Gargoyle can be immune to all damage magic. At the same time, it can also resurrect itself according to the damage it should have received. The long-range damage reduction allows it to enter the full reduced range of long-range troops unscrupulously and get close to long-range troops.

And turning to stone is even more shameless. The Obsidian Gargoyle turns itself into a stone statue at the expense of an attack opportunity. Until the next action, it will reduce 50% of all damage and gain two additional counterattacks!

In the past, top tower players had a very famous tactic, which was to use obsidian gargoyles to stick to the opposing long-range troops, making them unable to shoot, and then directly petrify them.

If the opponent wants to attack the Obsidian Gargoyles and liberate the long-range troops, they can directly use range magic to blast down the flames of hell. The opponent will suffer heavy losses and the Obsidian Gargoyles can be resurrected at the same time.

Qi Ge couldn't help but feel a little lucky. Fortunately, no hero appeared to lead the team, otherwise they would have to surrender.

You can fight without enemy heroes!

Seven Pigeons pulled the centaur archer to the upper left corner, and made the three groups of harpies stand in a triangle in the lower right corner, and then moved forward together.

Soon the harpy entered the gargoyle's guarding range, and the gargoyles rushed toward the lower left corner. At this time, the seven pigeons kept the centaur archers away from the battlefield to prevent the gargoyles from cutting into the back row.

Use two harpies to pull each other, and one harpy will lead a group of gargoyles out alone, gradually leading them to the upper left corner.

The 12 centaur archers seized the opportunity, passed by the gargoyle, stood 7 blocks behind the gargoyle and shot an arrow.

Back hit damage 30%

38 o'clock!

The health of ordinary gargoyles is only 14 points, and one arrow kills 2 of them in seconds.

The gargoyle discovered the centaur archer and wanted to pursue it, but the speed of the ordinary gargoyle was only 6, making it just out of reach.

The harpy hag waits. The centaur archer goes around the gargoyle, uses 10 points of speed to go around 7 squares behind the gargoyle again, and shoots another arrow!

39!

The two arrows inflicted a total of 77 points of damage, killing 5 of them in seconds, and the remaining 1 was still alive.

Gargoyle action, but no one can reach it.

The harpy attacks, causing 5 points of damage and stealing 1 point of speed.

The harpy's speed has reached 10 points, which is the same as the centaur archer.

When a new round comes, the centaur archer pulls away, and the harpy attacks directly, killing the gargoyle with only 2 points of health left.

Since the target being hit dies, the harpy cannot steal speed, but can leave the opportunity to steal speed.

Qi Ge dragged the centaur archer to the opponent's camp to wait, and the 10-speed harpy returned to the main battlefield to pull monsters with the other two harpies.

After a complicated round of pulling, a group of gargoyles were successfully fished out.

Following the same pattern, another team of gargoyles was defeated in seconds and at the same time, another harpy also came to the 10th speed.

Using this method, Qi Ge gradually eliminated all 6 groups of ordinary gargoyles, but the ammunition of the centaur shooters was all used up, and the movement speed of the three harpies also reached 11 o'clock.

Two teams of Obsidian Gargoyles remain.

The centaur archer who shot all the arrows also joined the camp of pulling monsters.

Use the Centaur Archer to lure the Obsidian Gargoyle, and the Harpy Hag will take the opportunity to back attack, causing damage while stealing the Obsidian Gargoyle's movement speed.

After one round of operation, all the harpy hags have stolen 5 points of movement speed, reaching 14 points. One of the obsidian gargoyles has 5 points of movement speed left, and the other has 4 speed points left.

The huge speed difference gives the harpy a huge performance space.

The Harpy takes advantage of its 14 points of speed, the ability to attack without retaliation, and the ability to return after attacking, to constantly deal damage in vain. The Obsidian Gargoyle has powerful damage capabilities, but no one can catch up and can only be beaten passively.

The Obsidian Gargoyle has one last chance to make a comeback. Every 20 turns of the battle, the battlefield will shrink by half.

If there are enough of them, you can wait until the battlefield shrinks enough to make a comeback and kill the three harpies in one fell swoop.

It's a pity that their numbers are not enough to support them until then.

In the 45th round, the battlefield has shrunk for the second time to 10*10, and the last obsidian gargoyle fell under the scraping of the harpy hag.

A brilliant victory!

Checking in progress:

Win more with less 2: Randomly reward 20%

The weak defeat the strong: 10% random reward

No damage: random reward 20%

Unused magic: 20% random reward

Stage 2 high-difficulty battle: fixed reward 100%, unlock special random rewards.

Fixed reward: 600 gold coins, 4 ores, 200 experience points.

System prompt: Random rewards are being drawn

The total random reward bonus is 90%

Please select a random reward type:

Gold coins, units, resources, high-difficulty battles, special options: treasures

Damn! Troops?! Treasures?!

Come together?

The rubbish game messed with my mentality again! Qi Ge was both happy and angry.

Each unit will receive a certain number of units, which are usually the same as the enemy units in this battle. There is a small chance that hidden units under the same unit tree will appear.

The role of troops in the early stage is self-evident, even a few ordinary gargoyles serving as cannon fodder are good.

The harpy nest that Qi Ge took such a big risk to build could only recruit 6 harpies, and the remaining three had to be slowly recruited one per day.

But treasures are too important in the heroic soul world. Treasures in the heroic soul world have special synthesis formulas. All high-level treasures are made of low-level treasures.

And the probability of treasures appearing in the Heroic Soul World is even more ridiculously low.

If there is no high-difficulty battle, the probability of randomly finding a treasure is generally only two thousandths.

But when you select a treasure, you may randomly get a one-time treasure.

Although the effect of disposable treasures is also very strong, compared with the military strength that can directly increase combat effectiveness, it is hard to say which one is more profitable.

Why can't you choose them all? Seven pigeons are suffering from a phobia of choosing.

System prompt: Please select a reward as soon as possible, the system will randomly select it after the countdown is over.

10,9,8……

"Ignore it! If there is something special, choose special. If you don't choose special, you are a stupid pig!" Qi Ge was heartbroken and decided: "Treasure!"

System prompt: Treasures are being drawn. The random reward bonus is 90%.

This bonus is: Increase the number of treasures.

Congratulations to the player for obtaining a one-time treasure: Town Return Scroll Type 2.

Congratulations to the player for obtaining the treasure: Tree Elf Bow.

The tree elf's bow?! It's fired! Qi Ge became excited.

Dryad Bow:

Level 2 treasure

Equipment part: left hand

Attribute: Attack 2

Special skill: Increases the damage caused by all ranged units of the hero by 10%.

Makes all ranged troops ignore terrain when shooting.

Increase the favorability of the wood elves by 10 points

Explanation: Do you think the prize for the champion of the Wood Elf shooting competition is not precious enough? Wood elves have a lifespan of three thousand years, and the shooting competition is only held once every three hundred years.

Three special skills! The best value for money level 2 treasure! It is also one of the components of the long-range artifact Phantom Bow!

With this bow, at this point in time, you won’t be able to shoot even if you don’t have 500,000 yuan.

I really want to send this bow to the World Channel to install some coins.

Unfortunately, all chat functions are disabled before player level 10.

Hey, Jin Yi Ye Xing! Uncomfortable!

Equipped with the Wood Elf Bow, Qi Ge feels like eating a bowl of smoothie in the summer.

As we all know, some terrains in the Heroic Soul World battle mode have reduced resistance to long-range attacks, such as city walls, woods, highlands, etc. With the Wood Elf Bow, there is no need to worry about these.

Moreover, bow and arrow weapons have an advantage, they can more conveniently carry out sneak attacks against wild monsters! Unfortunately, there are no arrows at the moment, so they can only be used as pendants.

Putting away the wood elf bow, Qi Ge looked at another trophy, the second type of scroll to return to the city.

Town Return Scroll Type 2:

You can return to the nearest main city and teleport back to the origin three days later.

Well. With the second-type city return scroll, I can finally return to the main city! A bold idea came to Qi Ge’s mind.


This chapter has been completed!
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