Chapter 641: Basic Principles of Time Conversion

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——Time exists objectively.

——Time is asymmetrical in the magic dimension.

The tip of the quill in Zheng Qing's hand was pointed at these two conclusions. He felt that there was an idea in his mind, which was just a little bit close to being perfected, but it seemed to be blocked by a thin and tough film and could never come out.

After all, he has only been exposed to the wizarding world for more than a year. Although he has performed well, his foundation is not very solid after all. Many common senses that young wizards from aristocratic families are familiar with are somewhat unfamiliar to him, so it is difficult to draw parallels and inspire inspiration.

Since he couldn't understand it all, he had no choice but to find a "stone from another mountain".

Stones from other hills, can learn.

The best piece of stone that Zheng Qing thought of was Su Shijun's two-dimensional evolution experiment - projecting the phenomena of the high-dimensional world into the low-dimensional world, and then referring to the accumulated experience in the low-dimensional world to help understand the changes in the high-dimensional world - this kind of

Experimental ideas can actually be applied in many places.

Just like now.

While the pen tip was lingering on those two conclusions, a very appropriate 'reference' had already appeared in Zheng Qing's mind - a movie. To be precise, it was a movie played on a computer player.

For people in the real world, movies are undoubtedly a two-dimensional world.

In this two-dimensional world, time exists objectively, and its existence is manifested by the progress bar on the player. Within the scope of the movie's time and space, everything is certain - from the beginning to the end of the movie, every frame

, every dialogue, every scene is certain - as far as movies are concerned, time and space are very real existences, they are just extensions of different dimensions in different directions, and there is no difference in essence.

From this perspective, the two-dimensional world is indeed easier to understand the true meaning of the so-called "objective existence of time" than the high-dimensional world.

As for the asymmetry of time in the magical dimension, the performance is relatively obscure, but it is not difficult to find - for example, the passage of time in movies has the characteristic of "one-way movement"; the left and right sides of the player's progress bar are naturally asymmetrical

; A new movie’s past (under natural conditions) is observable, its future is unobservable; etc.

Also, the 'time flow' experienced by each character in the movie is different. All time will develop around the 'most important' character, while unimportant characters sometimes are not even allocated a frame.

With this 'stone', Zheng Qing rethinks the concept of 'time conversion', and the situation becomes very clear. He only needs to drag the slider on the progress bar from the right to the left

Any time point he wants to go to, time will be reset.

Compared to movies, the mouse dragging the progress bar slider off-screen is the power from a ‘higher dimension’.

In the real world, there is no mouse arrow hovering over the long river of time and space.

Therefore, if you want to 'convert time', the only power that can be borrowed is a higher-dimensional power from the future than the past.

"...Albert creatively solved the plasticity of time in "A New Measurement of the Length of Time", using the perception of a low-level wizard to understand that the plasticity of time is manifested in that it can be bent."

Master Baoyangzi stretched out his pointer and drew a long, thin line in the void: "You can assume that this long line is the materialized timeline... This line bends and then bends under the action of external forces...

...When its curvature reaches a certain level, you will find that it forms a closed loop... Because time has the characteristic of 'one-way movement', this line will still follow the original direction after the closed loop appears.

keep going……"

Zheng Qing stared at the straight line in the void with a knot in the middle, slightly lost in thought.

If you guessed correctly, that 'knot' is the reset timeline, which is independent of the normal timeline but attached to it.

The pointer in Master Baoyangzi's hand was pointed at the intersection of the 'time knot' and the 'time line', and he slightly emphasized his tone: "This point is the 'paradox point' mentioned by Master Bachzaweil - in time

During the reset trip, if the traveler goes back in time and kills his grandparents before his father is born, then the 'paradox point' will take effect and break the connection between the 'knot' and the 'timeline'

.

This will cause the 'time knot' to break away from the timeline and float alone outside the timeline. In more popular terms, this 'time knot' and the 'people in the knot' are exiled outside of time and space and trapped in the turbulence of time and space.

.

Of course, the 'grandparents paradox' is the simplest and easiest to understand of all 'paradox points'. The reason why this concept is mentioned is to warn you not to try to make any mistakes after entering the reset timeline.

Any change. Because any change may cause the separation of the 'time knot' and the 'timeline'... and then cause you to be completely lost in the turbulence of time and space.

I don’t need to explain the horror of getting lost in the turbulence of time and space. You just need to know that even a legendary wizard would have a hard time finding you among the noisy signals if he didn’t keep an eye on you when the ‘paradox point’ was in effect.

trace."

Zheng Qing subconsciously raised his head and glanced at Lao Yao sitting behind his desk.

The reason why I chose to take such a very dangerous course in Lao Yao's office today is because Lao Yao is a genuine legendary wizard.

At this moment, noticing the slightly grateful gaze of the young wizard, the dean of Jiuyou Academy blew out a smoke ring with a satisfied expression on his face.

"These are the basic concepts. Let's make some simple inferences based on these concepts."

Baoyangzi put away his pointer and looked at the two young wizards in front of him with burning eyes. His voice suddenly became high-pitched and distant: "Bending time requires powerful magic. Where does the magic come from?

From the asymmetry of the ‘time dimension’.

Normally, magic flows from high dimensions to low dimensions. But the forward direction of the timeline is from low dimensions to high dimensions. This means that we only need to use magic to move this significant point in the 'time dimension'

Asymmetry can bend the timeline with the help of powerful magic from the higher dimensions of the future.

The greater the curvature, the more powerful the magic required.

Powerful magic will cause time to accelerate greatly.

Therefore, when a 'time knot' is formed, an extremely powerful magic power surges around it. This magic power is both a barrier and a restraint.

This barrier protects the time knot.

This magic power can accelerate the flow of time within the time knot.

You thought you went back in time and came to the present in 'normal' time, but it was actually an illusion. In fact, you experienced everything in the 'reset' at a very fast time flow.

Reflected in reality, when you go back in time and slowly come to the 'now' along the timeline, the original 'now' has only passed for a moment, or a shorter time.

You may disappear in front of your companion one second, and appear behind him the next second. In this second, you have experienced days, months, or even years more than your companion.

Under the premise that the flow of time is accelerating, as long as you do not make any changes to the closed timeline, the 'paradox point' will not be harmed and the Bachzawiel space-time storm can be safely avoided.

In short, use magic to leverage the asymmetry in the 'time dimension' to bend the timeline; because of the single direction, time will change from the future to the past as the curvature changes - this is the basic principle of time conversion.

principle."


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